The Britannia Campaign
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The Britannia Campaign is one of four campaigns available in the Kingdoms expansion to Medieval II: Total War.
Contents
Overview
The campaign starts in 1258 AD with the British Isles in turmoil. Henry III is the English King and a dominant power. English forces are spread thinly though, and the other British Kingdoms are poised for a possible push for power.... England has hopes to expand into the territories of the Welsh and Scots, however they know it won't be easy, especially now that they face rebellion in Ireland and the revolting Barrons within their own kingdoms. Wales, lead by Prince Llywelyn, know of the English kings plans to invade them, and have launched a counterattack, looking to target the border settlements of the English to expand their domain and contest with their English enemies. Following the norman conquest, the Gaelic Irish still hold small pockets of land, and their chiefs have finally united to take back what was once theirs from the norman English. The Kingdom of Scotland's independence is threatened. With the ambitious English to the south and the mighty Norwegians to the north, the Scots may have to drop their neutrality and battle their rivals in the name of their country. The Norwegians know that all the other nations of Britannia are distracted, and they are slowly sending more and more troops into the isles of Britannia to attempt to seize some territories from the Scots and raid the many coastal settlements of Britannia. All of the nations of Britannia have ambitions to make this land theirs, however it will not be easy for them.
Map
The map area includes all of the British Isles.
Factions
England
Faction Leader: King Henry III
England start in a dominant position, owning more lands than the Kings of Scotland, Wales and Ireland Combined. They can soon expect trouble though.
Wales
Faction Leader: King Llywelyn
Wales are a strong defensive faction but unless they attack the English their future looks bleak
Scotland
Faction Leader: King Alexander III
Scotland will face a tough foe who uses similar tactics early on, thankfully a famous knight known as William Wallace may be able to help...
Norway
Faction Leader: King Haakon IV
Norway starts on islands just off the mainland, and can soon expect reinforcements.
Ireland
Faction Leader: Brian O'Connor
Ireland start off with half of the country in their control, but they will have to wrestle the other provinces from English rule.
Special Features
Forts
The Britannia Campaign introduces permanent forts for the first time. These provide strategic strongholds for attack or defence. Unlike the major towns and castles occupation of a fort does not mean that you control the surrounding region. Forts will provide 2 free units of upkeep (Any unit, even generals) and capturing an enemy fort on his territory will cause increased devastation . Forts often have moats and/or block bridges and important trading roads
Emerging Champions
Each faction has a unique character that emerges during the game. He will have traits that make him a formidable General and will also appear with a large army.
Norway will receive Haakon Haakonson
England will be able to choose whether to send Prince Edward on the Crusade or not. If he returns he will be much stronger and be accompanied by a stack of Crusading units. If not, a stack of crusaders appears anyway.
Scotland will receive William Wallace if they have under 5 settlements, or after England attacks them and captures a settlement past a certain turn, or he will have a set spawn at a later turn.
Rebellion on Welsh Border
Simulating historic events, the Welsh, under their self-declared King of Wales, Llewellyn will make attacks along the border between England and Wales. If any welsh initial city becomes captured some extra welsh units will appear to help recapture it. If any of the three English border settlements are captured Wales will get waves of reinforcements (this only works if the official 1.05 update had been installed).
Dynamic Kings Purse
The King's Purse is a bonus amount of income, irrespective of the wealth generated by cities. The amount awarded by it can change throughout the game. Messages will be sent notifying the player when this happens.