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Barbary States (ETW Faction)

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Barbary States (ETW Faction)
Barbary flag.jpg
Name: Barbary States
From Game: Empire: Total War
Religion:Islam
Culture: Middle Eastern
Playable:


Overview

The Barbary States lie on the coast of northern Africa and are one of the two Ottoman protectorates. They are infamous for raiding foreign ships and trade routes in the whole Mediterranean and are hostile towards most nations. Their relations with the Ottomans are good and the alliance between the two countries is stable.

Starting Position

Basics at start

  • Protectorate ofOttoman Empire
  • Allies – None
  • Trade PartnersOttoman Empire
  • EnemiesFrance, Georgia, United Provinces, Russia, Savoy, Austria, Denmark, Sweden, Venice, New Spain, Genoa, Louisiana, Saxony, Spain, Westphalia, Poland-Lithuania, Italian States, Thirteen Colonies, Hannover, Bavaria, Prussia, Courland, Knights of St John, Portugal, Great Britain, Pirates
  • Religion – Islam
  • Government – Absolute Monarchy
  • Ruler – Mehmed I (Sultan)
  • Population – 4,530,480
  • Prosperity – Destitute
  • Prestige – Feeble
  • Treasury – 9000
  • Technology – None
  • Imams – None
  • Hashishins – Jahangir Farrakhan (Tunis), Mohammed Al Amri (Tripolitana), Nurddin Akil (Algiers)
  • Scholars – None

Europe Theatre

Tripoli, Tripolitana
  • Starting Buildings – Military Governor’s Encampment, Settlement Fortifications
  • Infrastructure - Basic Roads
  • Population – 339,458
  • Wealth – 200
  • Religion – Islam 100.0%
  • Starting Towns/PortsSurt (Trading Port)
  • Later Villages/PortsMisratah (Village), Benghazi (Village)
Tunis, Tunis
  • Starting Buildings – Cannon Foundry, Magistrate
  • Infrastructure – Basic Roads
  • Population – 2,642,789
  • Wealth – 1125
  • Religion – Islam 100.0%
  • Starting Towns/PortsZaghouan Farmland (Peasant Farms), Djerissa Mines (Iron Mine), Safaqis (Shipyard)
  • Later Villages/PortsKasserine (Village), Tataouine (Village)
Algiers, Algiers
  • Starting Building – None
  • Infrastructure – Basic Roads
  • Population – 1,548,233
  • Wealth – 1325
  • Religion – Islam 100.0%
  • Starting Towns/PortsZaccar Mines (Iron Mine), Tizi Ouzou Farmland (Peasant Farms), Oran (Shipyard)
  • Later Villages/PortsBejaia (Village), Annaba (Port)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy
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