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Barbary States (ETW Faction)

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Revision as of 12:57, 31 October 2009 by Fire-dweller (talk | contribs) (Basics at start)
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Overview

The Barbary States lie on the coast of northern Africa and are one of the two Ottoman protectorates. They are infamous for raiding foreign ships and trade routes in the whole Mediterranean and are hostile towards most nations. Their relations with the Ottomans are good and the alliance between the two countries is stable.

Starting Position

Basics at start

  • Protectorate ofOttoman Empire
  • Allies – None
  • Trade PartnersOttoman Empire
  • EnemiesFrance, Georgia, United Provinces, Russia, Savoy, Austria, Denmark, Sweden, Venice, New Spain, Genoa, Louisiana, Saxony, Spain, Westphalia, Poland-Lithuania, Italian States, Thirteen Colonies, Hannover, Bavaria, Prussia, Courland, Knights of St John, Portugal, Great Britain, Pirates
  • Religion – Islam
  • Government – Absolute Monarchy
  • Ruler – Mehmed I (Sultan)

Population – 4,530,480 Prosperity – Destitute Prestige – Feeble Treasury – 9000 Technology – None

  • Imams – None
  • Hashishins – Jahangir Farrakhan (Tunis), Mohammed Al Amri (Tripolitana), Nurddin Akil (Algiers)
  • Scholars – None

Europe Theatre

Tripoli, Tripolitana

Starting Buildings – Military Governor’s Encampment, Settlement Fortifications Infrastructure - Basic Roads Population – 339,458 Wealth – 200 Religion – Islam 100.0% Starting Towns/Ports – Surt (Trading Port) Later Villages/Ports – Misratah (Village), Benghazi (Village)

Tunis, Tunis Starting Buildings – Cannon Foundry, Magistrate Infrastructure – Basic Roads Population – 2,642,789 Wealth – 1125 Religion – Islam 100.0% Starting Towns/Ports – Zaghouan Farmland (Peasant Farms), Djerissa Mines (Iron Mine), Safaqis (Shipyard) Later Villages/Ports – Kasserine (Village), Tataouine (Village)

Algiers, Algiers Starting Building – None Infrastructure – Basic Roads Population – 1,548,233 Wealth – 1325 Religion – Islam 100.0% Starting Towns/Ports – Zaccar Mines (Iron Mine), Tizi Ouzou Farmland (Peasant Farms), Oran (Shipyard) Later Villages/Ports – Bejaia (Village), Annaba (Port)

Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy
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