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Difference between revisions of "Italian States (ETW Faction)"

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==Strategy==
 
==Strategy==
 
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In order for Spain to expand throughout the Italian peninsula they will have to fight the Italian States at some point. The Italians are usually on good terms with both Spain and Austria, since they are the same religion and government types, and may ally with one of them. They may also ally with or declare war on Venice as they are often at odds with each other. Later in the campaign Italy may send an army on board a fleet to take one of the Barbary States regions in North Africa.
The Italian States are often at odds with Venice and the two will often declare war on each other. Should Spain wish to expand its holdings in the Italian peninsula, it will have to eventually deal with the Italian States.
 
  
 
==Starting Position==
 
==Starting Position==

Revision as of 09:41, 4 August 2012

Italian States (ETW Faction)
Italian flag.jpg
Name: Italian States
From Game: Empire: Total War
Religion:Catholic
Culture: European
Playable:


Strategy

In order for Spain to expand throughout the Italian peninsula they will have to fight the Italian States at some point. The Italians are usually on good terms with both Spain and Austria, since they are the same religion and government types, and may ally with one of them. They may also ally with or declare war on Venice as they are often at odds with each other. Later in the campaign Italy may send an army on board a fleet to take one of the Barbary States regions in North Africa.

Starting Position

The Italian States control one region, Central Italy, which is the main part of the Italian peninsula, with the capital Rome. To the south is Spanish controlled Naples and Sicily, with Genoa to the north west and Venice to the north east. Spain controls Milan to the north and Sardinia off the west coast. Corsica is owned by Genoa.

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – Austria, Genoa
  • Enemies – Barbary States, Pirates
  • Religion – Catholic
  • Government – Absolute Monarchy
  • Ruler – Clement XI (Pope)
  • Population – 1,409,297
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 7500
  • Technology – None
  • Gentlemen – Nicolo Matarazzo (Central Italy)
  • Missionaries – None
  • Rakes – Adalberto Cuda (Central Italy)

Europe Theatre

Rome, Central Italy
  • Starting Buildings – Army Encampment, Cannon Foundry, Governor’s Palace, Opera House, Settlement Fortifications
  • Infrastructure - Basic Roads
  • Population – 1,409,297
  • Wealth – 1250
  • Religion – Catholicism 100.0%
  • Starting Towns/Ports – Montepulciano Vineyards (Not Developed), Umbria Vineyards (Not Developed), Latina Vineyards (Not Developed), Siena (Craft Workshops Smiths), Bologna (Jesuit College), Ravenna (Trading Port)
  • Later Villages/Ports – Florence (Village)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy