Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Pueblo Nations (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
Line 1: Line 1:
 
{{Faction|image=[[Image:Pueblo_Flag.jpg‎|250px]]|Name=Pueblo Nations|Game=[[Empire: Total War]]|Religion=[[Animism (ETW Religion|Animism]]|Culture=Native American}}  
 
{{Faction|image=[[Image:Pueblo_Flag.jpg‎|250px]]|Name=Pueblo Nations|Game=[[Empire: Total War]]|Religion=[[Animism (ETW Religion|Animism]]|Culture=Native American}}  
  
'''The Pueb Nations''' are a minor Injun American canabalistic nation, their goverment type is Absolute Stupidity. They can also be raped by poweful white nations in the Warpath Campaign.
+
'''The Pueb Nations''' are a minor Injun American canabalistic nation, their goverment type is Absolute Stupidity. They can also be raped by white men in the Warpath Campaign.
  
 
=Starting Position=
 
=Starting Position=

Revision as of 12:42, 9 November 2010

Pueblo Nations (ETW Faction)
Pueblo Flag.jpg
Name: Pueblo Nations
From Game: Empire: Total War
Religion:Animism
Culture: Native American
Playable:


The Pueb Nations are a minor Injun American canabalistic nation, their goverment type is Absolute Stupidity. They can also be raped by white men in the Warpath Campaign.

Starting Position

Government

National Summary

Details

  • Monarch - Nachos
  • Government - Absolute Stupidity
  • State Religion - Canabalism
  • Capital - Quivira, Apache Territory
  • Treasury - under 9000
  • Population - over 9000
  • Prosperity - none
  • Prestige Rank - lol wuht

Diplomacy

  • Allies - none
  • At War - Spain, and the Drug Cartels
  • Trade Partners - Various animals
  • Protectorates - none

Regions

Quivira, Apache Territory

  • Starting Buildings - Humping Grounds, Burial Ground, Council of Old people
  • Infrastructure - none
  • Population - small
  • Wealth - 250000000000000
  • Starting Towns/Ports - Mesa Farmlands (Not Developed), Eldorado (Village Longhouse lol), Big Bend Plantations (Not Developed)

Chihuahua, Chihuahua

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 8135 dogs
  • Wealth - 34
  • Starting Towns/Ports - Rio Grande Farmland (Subsistence Farms), Culiacán Mines (Not Developed)

Wichita Falls, Wichita Territory

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 10 cats
  • Wealth - -9000
  • Starting Towns/Ports - Arknsas Plantations (Not Developed), Armarillo (Not Developed), Ouachita Farmland (Not Developed)

Units

Infantry

Cavalry

Artillery

Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy