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  • A '''[[Faction]]''' in the context of the [[Total War]] series of games refers to one of the various competing forces in the game ...epending on the faction you play as - for example [[Scotland]] in Medieval 2 find themselves unable to construct the necessary buildings to train gunpow
    2 KB (270 words) - 03:19, 4 September 2017
  • ...is a quick guide to how to Unlock all the Factions in [[Medieval 2: Total War]]. However there are some stability issues when playing as the [[Mongols]], 1. Go to your "Medieval II Total War" folder.
    778 bytes (129 words) - 10:09, 18 September 2018
  • ...tably in ''[[Medieval 2: Total War]]'', where they take the place of minor factions.
    410 bytes (59 words) - 12:03, 12 March 2017
  • ...ames is rather simple. Note that in the original [[Shogun: Total War]] all factions are playable from the beginning. == Rome: Total War ==
    5 KB (803 words) - 13:02, 16 March 2021
  • ...ligion in Medieval 2|religions]] in [[Medieval 2: Total War]]. The Islamic factions (the [[Moors]], [[Turks]], and [[Egypt]]ians) can start [[Jihad]]s against ...ers may find still their cities designated crusade targets by [[Catholic]] factions. Muslim players do have the option to initiate a [[Jihad]] against enemy ci
    1 KB (166 words) - 04:45, 17 March 2022
  • The livonian rebels are a faction that start in Livonia on Medieval 2 total war: Kingdoms. They are surrounded by Danes, Novgorod and the Teutonic Order. T [[Category:M2TW Factions]]
    259 bytes (45 words) - 06:47, 30 May 2017
  • ...] are followers of this religion. Unlike [[Catholic]] or [[Islam|Islamic]] factions, the followers of the Orthodox faith can not unite in a [[crusade]] or [[ji One advantage for factions that are Orthodox is that they never get a Crusade called on them no matter
    848 bytes (126 words) - 01:12, 23 January 2021
  • Each faction in [[Medieval II: Total War]] belongs to one of six cultures. The culture a faction belongs to in the [[Total War]] games determines a number of things about its appearance in the game. Fo
    3 KB (388 words) - 02:49, 23 January 2021
  • |Platform=[[Medieval 2: Total War]] |Era=Medieval
    1 KB (199 words) - 12:31, 10 February 2020
  • == Excommunication in Medieval 2: Total War == ...tely waste a great deal of resources that have already been committed to a war.
    3 KB (516 words) - 01:00, 23 January 2021
  • ...gon: Rebirth of the Hellenes''' is a modification for [[Medieval II: Total War]]: [[Kingdoms]]. Its progress is very fast and it contains gorgeous additio ...ere will be reform/s (in the same style as the Romans had in [[Rome: Total War]]) to simulate the large changes in warfare. There will also be several inv
    2 KB (236 words) - 12:49, 18 February 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
    3 KB (377 words) - 13:36, 18 February 2021
  • |Platform=[[Medieval II: Total War Kingdoms]] |Mod Type=Total Conversion
    3 KB (464 words) - 13:40, 18 February 2021
  • ...of the [[Papal States]]. Well over half the factions in Medieval 2 Total War are Catholic. ...tholics who are not excommunicated hurts relations with the Pope. Catholic factions have the opportunity to have their own Cardinals elected to the position of
    3 KB (449 words) - 17:08, 12 December 2023
  • |Platform=[[Medieval 2: Total War]]. |Mod Type=Total conversion.
    3 KB (437 words) - 12:50, 18 February 2021
  • |Platform=[[Medieval 2: Total War]]. |Mod Type=Total conversion.
    3 KB (411 words) - 13:40, 18 February 2021
  • #REDIRECT [[HowTo:Unlock All Factions]] There is also another way how to make all the factions playable. Follow all the directions CAREFULLY!!!
    1 KB (203 words) - 09:41, 3 April 2009
  • ...of at least 4 can call a Jihad. Once a Jihad has been called, all Islamic factions can decide to join it with one or multiple armies. Jihading armies have inc
    546 bytes (95 words) - 15:45, 23 March 2016
  • |Platform=[[Medieval 2: Total War]] ===Factions===
    2 KB (315 words) - 12:54, 10 February 2020
  • |Platform=[[Medieval II: Total War]] |Era=Medieval
    3 KB (447 words) - 13:23, 18 February 2021
  • =Welcome to Medieval II: Total War on the TWC Wiki= <big>[[Medieval II: Total War]] is a game in the [[Total War]] Series. Developed by the [[Creative Assembly]].
    11 KB (1,438 words) - 08:33, 15 February 2020
  • The Mongols are a non-playable emergent faction in Medieval 2: Total War. Several Mongol armies consisting mainly of elite units lead by experienced ..._mongols.jpg|Faction Symbol]]|Name=Mongol Empire|Game=[[Medieval II: Total War]]|Religion=[[Islam]]|Culture=[[Middle Eastern]]}}
    2 KB (338 words) - 17:41, 11 July 2013
  • ...In [[Shogun 2: Total War|Shogun 2]] and [[Medieval 2: Total War|Medieval 2]] the results of missions are shown in short movies depicting the assassin' ...sinating victims. Sometimes ''hero'' Assassins are created (Medieval:Total War only as far as I know) that already have a lot of valour.
    6 KB (966 words) - 07:24, 24 March 2022
  • |Platform=[[Medieval 2: Total War]] [[Kingdoms]] |Era=Medieval
    4 KB (626 words) - 13:52, 18 February 2021
  • World Total War is a major mod project for Medieval Total War 2.<br> It will be for World War 2 ambientation.<br>
    2 KB (342 words) - 05:50, 4 June 2021
  • ...which they belong to establish alliances, trade rights and more with rival factions. The main actions a diplomat may perform are listed below: .... In Rome Total War they virtually always end eventually while in Medieval 2 they are somewhat more likely to last in the right conditions.
    5 KB (849 words) - 17:18, 20 November 2019
  • ...ser similarity with the non-playable [[Senate]] faction from [[Rome: Total War]]. ...ls missions, if it declares war and remains at war with other [[Catholic]] factions, or if its regions have too high a level of heresy.
    3 KB (480 words) - 09:05, 30 October 2020
  • ...aves.png|The Rebels' faction symbol]]|Name=Rebels|Game=[[Medieval 2: Total War]]|Religion=Heritic|Culture=Variable}} ...olt. Another possibility for the Rebels to gain new provinces is for other Factions to be destroyed by losing all their family members. In this case, if a fact
    3 KB (551 words) - 11:00, 17 March 2022
  • [[Medieval 2: Total War]] is the first game in the recent [[Total War]] series to give the option to develop settlements in two distinctly differ ...development of the settlements you control is the major influence on your factions success in the game. Expansion in the game is achieved by taking control
    3 KB (404 words) - 11:18, 30 May 2017
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Era=Medieval Era
    3 KB (512 words) - 13:30, 18 February 2021
  • |Platform=[[Rome: Total War]] ...age. You will lead any of 18 medieval factions to conquer a new historical Medieval map,leading your great armies to glory.
    6 KB (844 words) - 05:42, 15 May 2019
  • {{Total War}} ...cts. Creative Assembly has published through [[SEGA]] since the release of Medieval II.
    13 KB (2,055 words) - 15:15, 15 December 2023
  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
    3 KB (441 words) - 05:43, 15 May 2019
  • |Platform=[[Empire: Total War]] ...an be either the early infantry or the elite units, or indeed a particular war.
    3 KB (476 words) - 04:00, 8 April 2020
  • ...odification for [[Rome: Total War]]. It is not to be confused with [[Total War: Warhammer]], a game developed by The Creative Assembly.'' |Platform=[[Rome: Total War]]
    4 KB (706 words) - 01:59, 19 February 2021
  • ...ting, some compromises may have been made to balance good game play versus total historical realism. In some cases the reasons why the game would not be designed for total historic accuracy can be easily imagined, for example:
    2 KB (318 words) - 11:17, 30 May 2017
  • |Platform=[[Medieval II: Total War]] ...Across Europe]] by [[Zephrelial]] and brand new AI for CAE's '''six''' new factions. It incorporates the following modifications into a single, user friendly f
    2 KB (337 words) - 12:56, 10 February 2020
  • |Platform=[[Medieval II: Total War: Kingdoms]] ...of Ishtar] is a total conversion mod set in a biblical era with brand new factions such as Assyria and Israel are pitted against each other on a brand new map
    4 KB (572 words) - 04:13, 15 May 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
    4 KB (556 words) - 13:36, 18 February 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion, Lord of the Rings, Mod Foldered
    5 KB (784 words) - 10:04, 5 December 2020
  • ...ations] forum at TWC. <!-- Except in respect of some mods (e.g. Troy Total War) which are hosted in wrong section for the platform eventually used by the ===Amazon Total War ===
    12 KB (1,890 words) - 08:07, 15 February 2020
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total conversion
    4 KB (626 words) - 13:40, 18 February 2021
  • '''Modifications for [[Medieval II: Total War Portal|Medieval II: Total War]].'''<br> ...ter.net/forums/showthread.php?659303 Registry Catalogue - Medieval 2 Total War ]
    20 KB (2,714 words) - 03:42, 17 October 2023
  • ...s are the rough Polish counterpart to the Mailed Knights of other European factions, but these men have unique distinctions. They throw javelins and are better ...ts; in fact Polish Nobles are the best Javelin-Cavalry in Medieval 2 Total War. This can be very useful against other cavalry and high value targets, and
    3 KB (401 words) - 18:15, 26 October 2020
  • |Platform=[[Rome: Total War]] |Mod Type=Total conversion
    5 KB (902 words) - 17:40, 1 June 2021
  • |Platform=[[Medieval II: Total War]] |Era=Medieval
    4 KB (649 words) - 13:03, 10 February 2020
  • - 1 unit of Highland Nobles with 2 copper experience stripes and 1 copper weapon upgrade - 2 units of Highland Nobles with 3 copper experience stripes and 1 copper weap
    3 KB (533 words) - 04:17, 19 May 2019
  • {{Total War}} ...as '''RTW''') is a strategy game in the [[:Category:Total War Series|Total War Series]] which combines a turn-based campaign map with real time battles. T
    9 KB (1,381 words) - 06:16, 13 June 2021
  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
    6 KB (886 words) - 11:52, 10 February 2020
  • ...a non playable emergent faction in [[Medieval 2: Total War]] and Medieval 2 Kingdoms. ...ristian nation it can also be effective to bring the Papal States into the war against the Mongolians by donating captured Saracen holy lands to the Pope.
    3 KB (526 words) - 12:30, 30 May 2017

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