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Difference between revisions of "The Teutonic Order (M2TW:K Faction)"

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=== Ranged Infantry===
 
=== Ranged Infantry===

Revision as of 15:30, 24 February 2008

M2TW Kingdoms:

Factions:

The Teutonic Order are a playable faction in the Teutonic Campaign in the Kingdoms expansion for Medieval II: Total War.

The Teutonic order is a new faction in Medieval 2 Total War:kingoms and is a Medium-difficulty faction to play in the new Teutonic campaign. It has a divided empire that can be reunited quickly, and can blitz Lithuania, however later in the game it will find itself surrounded and having no Allies. In general preperation must be made for this period of time in advance so that you can withstand the might of every other faction attacking you. You have very powerful units, both in terms of backbone and elite. You can field order spearmen and ritterbutters and the mangonel, You have no weaknesses basically speaking. However you have a disadvantage that you can make only Castles, cities are forbidden to you. Your faction leader is picked based on Authority, the most authoritive is picked and becomes leader.

Starting Position

On the Baltic coast in the area now occupied by the countries of Latvia, Estonia and Russia (Kaliningradskaya/Prussia)

The Southern Position and the Cities There

The Teutonic Order begins with some cities and an army in this region . The bulk of their initial military might and their most advanced castle exists here. They are close to Poland Lithuania and to an extent the mongols.


0043.jpg 0042-1.jpg 0041.jpg 0040.jpg 0039.jpg

The Northern Position and the Cities There

The Northern position is considerably less advanced, but has 5 cities. But no army wandering around there. they do however have riga, a relatively advanced city as a exception. This area is in proximity to denmark ,Novgrod , and lithuania

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Special Teutonic Traits

Hochmeiser (gained for being a faction leader) 3 command 2 troop morale 2 authority 3 personal security

Grosskontor (gained for being a faction heir) 2 command 1 troop morale 1 authority 2 personal security

komteuri (Gained by capturing cities) 1 command 1 troop morale 2 personal security

Landmeister (gained by capturing even more cities ) 2 command 1 troop morale

The Diplomatic Situation the Goals to Victory and the Agents at the Beginning

The Teutonic order begins at war with Lithuania.

Their Victory condition Long Hold 45 Regions :Including Visby vilinus Novgrod Kiev poznan Eliminate Faction Lithuania

Short Hold 35 region : Including Visby vilinus Novgrod Kiev poznan Eliminate Faction Lithuania


Priest (2 Piety) Priest (2 Piety) Priest (4 Piety) Merchent (2 Finance)

0051.jpg 0050-1.jpg

Teutonic order Special Buildings

Hanseatic league Headquarters( City OR Castle) Increase global trading economy throughout your realm (every city you control) Costs 4000 to build and is offered as a guild if you get the relevent cities which increase the points towards you goal of getting it. Only one can exist in the World

0054.jpg

Jousting Lists ( Castle)

Increase experience for knights by +1 / +2 Increases happines by 5% / 5% and gives a free unit upkeep +0 / +1

0053.jpg

Castle Library (Castle)

Allows the recruitment of diplomats/spies and on the upgrade Diplomat/spies/assasins

0052-1.jpg

Units

Strong and well armoured infantry and cavalry with supporting missile troops.

Infantry

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Ranged Infantry

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Cavalry

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Ranged Cavalry

0032.jpg

Artillery

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Crusading Nobles

Crusading Nobles appear at certain turns if your not allied with lithuania and lithuania has not converted. The first is english the second frech the third english . (Can anyone please insert the turns if known?)


Charles (english bodyguard) 3 levy spearmen 2 fuedal knights 3 dismounted feudal knights


Philipp (french generals bodyguard)

4 religous fanatics 2 dismounted french archers 1 Mounted french archer 2 chivalric knights 2 dismounted chivalric knights


Henry (english bodyguard)

4 longbowmen 2 english knights 2 dismounted english knights

The amount of money gained is affected by these factors= 500 Initial cash 500 for any battle won 1000 for any siege won -750 if you lose a battle -1500 if you lose a siege -250 if its a draw 2000 if you exterminate a city 501 extra for the end (can anyone confirm?) . This is only in affect if lithuania is still pagan!

Strategy

It is vitally important for The Teutonic Order to Unify itself and capture the cities between their two areas. Then i would suggest siezing a lithunian castle. Try and declare an alliance with poland. After lithunia, take novgrod. Try and take out the mongols at the same time .


Links to AAR's and Guides

See Also