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Wales (M2TW:K Faction)

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Revision as of 12:47, 1 August 2008 by Insurgent (talk | contribs) (Welsh Reinforcement)
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M2TW Kingdoms:

Factions:

Wales are a new faction introduced in M2TW Kingdoms.

Starting Position

Wales is possibly the hardest faction in the Britannia campaign bar norway , due to a relatively poor starting position (with only 3 settlements). Thankfully it's very easy to defend this position, owing to high quality welsh archers and spearmen, the hilly geography of Wales and the easily defended forts.

Defence should not be a priority for Welsh leaders however, instead, attacking the English very hard, very early is the surest ways of securing victory in any Anglo-Welsh war. The starting Welsh King Llywelyn is also their hero and is particularly good at fighting the English. A good strategy is to strike out all the English towns on the Welsh border early on and then build up from there.

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Diplomatic Situation and initial agents

The Welsh Start at war with the english . A diplomat should be sent to the Scottish , Irish and norway to try and recieve an alliance. If possible , Ally with the barons alliance when and if it appears

Your agents are Merchent (2 Finance) Diplomat (2 Infuence) Spy (1 subterfuge) Spy (2 Subterfuge) Spy (3 subterfuge)

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Badly Drawn possible expansion map

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Victory Conditions

Long: Hold 35 Regions . Hold Cearneiron , Dulin and London. Eliminate Faction England

Short : Hold 25 Regions Hold Cearnevairon, Dublin , And London Eliminate Faction England

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Welsh Unique Traits

Hero of wales ( Achieved by victory over the english)

Units

Unit Summary

Welsh units tend to be lighter than the other factions, it's worth noting that Saethwyr archers, are excellent longbowmen that have more men per unit than most other missile troops. They also have a number of quality spearmen including the heavily armoured Morgannwg Spearmen, who are easily capable of protecting the archers flanks from enemy cavalry (assuming stakes are protecting the archers front). As well as this, two handed axe-men fill the role of shock infantry, and can deal with most infantry units, especially if they have been weakened by longbow fire first. The Welsh are somewhat lacking in heavy cavalry however, being only able to recruit teulu as effective Heavy-ish cavalry. Others are available but very light

Overall the Welsh are not recommended for beginners, due to the difficulty experienced if the English manage to recover from your early attacks

Infantry

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Ranged Infantry

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Cavalry

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Ranged Cavalry

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Artillery

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Welsh Reinforcement

If one of the initial welsh cities is taken , they will recieve a few weak reincforements to help take it back . This will ONLY happen if the faction attacking you is england, and if it is under turn 20 . If this happens then you will recieve (note that it will usually be several individual stacks that they are composed of)

For Pembroke

  • 5 Welsh militiaman
  • 2 gwent raiders
  • 2 welsh skirmishers
  • 1 Helwyr

For Caernarfon

  • 4 Welsh militiamen
  • 3 Helwyr
  • 2 Saethwyr
  • 2 Rhyfelwyr
  • 1 Teulu

For Montegomery

  • 3 Welsh Militiamen
  • 3 Gwent Raiders
  • 1 welsh skirmisher
  • 1 saethwyr
  • 1 mathrafal horsemen

If playing as Wales you will receive messages stating things such as "the mongrel/foul English have captured Montgomery/Pembroke. Some brave Welshmen have rissen to retake what is rightfully ours". However when playing as the English, the messages that pop up are much the opposite;

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Also if you capture Cardiff, Chester or Shrewsbury, you will receive waves of reinforcements. The reinforcements spawn outside certain settlements. This will however only work if the official 1.05 update had been installed since the original script is broken. Here are the units that appear-

Upon capturing 1 border settlement you will gain the following units-

Appearing west of Montgomery you will receive:

  • 1 Meirionydd Spearmen
  • 1 Helwyr
  • 1 Welsh Militiamen
  • 1 Welsh Skirmisher

Appearing north of Caernarfon you will receive:

  • 2 Welsh Militiamen
  • 2 Helwyr

Upon capturing 2 border settlements you will gain the following units-

Appearing south-west of Montgomery you will receive:

  • 2 Meirionydd Spearmen
  • 1 Gwent Raiders
  • 2 Helwyr

Appearing east of Caernarfon you will receive:

  • 2 Welsh Militiamen
  • 2 Helwyr

Upon capturing 3 border settlements you will gain the following units-

Appearing north of Cardiff you will receive:

  • 2 Rhyfelwyr
  • 2 Gwent Raiders
  • 1 Helwyr
  • 1 Saethwyr

Appearing south of Chester you will receive:

  • 1 Rhyfelwyr
  • 1 Welsh Militiamen
  • 2 Gwent Raiders
  • 1 Helwyr
  • 1 Saethwyr

As you can see, if you add together all the reinforcements you receive, you will count a whopping 29 units. Although these units are free you still have to pay them army upkeep, so be careful financially.

More cunning players who want a gamble may want to combine these factors. If all three English border settlements are captured and all 3 of the Welsh settlements are captured, Wales will receive the maximum value of 60 units as reinforcements, and all of them free. This is obviously something to consider if you're playing as Wales.

Welsh Merceneries

If a high culture of welsh is present then welsh merceneries will appear for a cost. Only available for other factions then wales they are

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Strategy Guides

guide at the org.

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