Difference between revisions of "Pirates (ETW Faction)"
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{{Faction|image=[[Image:Pirate_flag.png|250px]]|Name=Pirates|Game=[[Empire: Total War]]|Religion=[[File:Protestant.png]][[Protestant]]|Culture=Caribean}} | {{Faction|image=[[Image:Pirate_flag.png|250px]]|Name=Pirates|Game=[[Empire: Total War]]|Religion=[[File:Protestant.png]][[Protestant]]|Culture=Caribean}} | ||
− | The Pirates are seafarers, and are a faction in [[ETW]]. They are unplayable without modding. An interesting faction, pirates can train only one land unit type, Buccaneers (swordsman), with a total limit of six. Generals are available to this faction as with all the other factions. | + | The Pirates are seafarers, and are a faction in [[ETW]]. They operate mainly in the Carribean, although their ships often reach many theatres including all trade theatres, and sometimes India and Europe. They are unplayable without modding. An interesting faction, pirates can train only one land unit type, Buccaneers (swordsman), with a total limit of six. Generals are available to this faction as with all the other factions. |
Pirates are at war with everybody, and generally hated for their disruption of trade routes. They possess a formidable fleet at the beginning of the game, too strong for any nation to take on initially without investing serious capital into a navy. However, pirate ships can make valuable prizes--especially their galleons. | Pirates are at war with everybody, and generally hated for their disruption of trade routes. They possess a formidable fleet at the beginning of the game, too strong for any nation to take on initially without investing serious capital into a navy. However, pirate ships can make valuable prizes--especially their galleons. | ||
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+ | Pirates hold some islands in the Carribean, and since they are hostile with everyone, they are easy pickings for a determined military force that does not wish to make any more enemies themselves. | ||
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[[Category: Empire Total War Factions]] | [[Category: Empire Total War Factions]] | ||
{{ETW Factions}} | {{ETW Factions}} |
Revision as of 14:22, 3 August 2011
Pirates (ETW Faction) | |
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Name: | Pirates |
From Game: | Empire: Total War |
Religion: | Protestant |
Culture: | Caribean |
Playable: |
The Pirates are seafarers, and are a faction in ETW. They operate mainly in the Carribean, although their ships often reach many theatres including all trade theatres, and sometimes India and Europe. They are unplayable without modding. An interesting faction, pirates can train only one land unit type, Buccaneers (swordsman), with a total limit of six. Generals are available to this faction as with all the other factions.
Pirates are at war with everybody, and generally hated for their disruption of trade routes. They possess a formidable fleet at the beginning of the game, too strong for any nation to take on initially without investing serious capital into a navy. However, pirate ships can make valuable prizes--especially their galleons.
Pirates hold some islands in the Carribean, and since they are hostile with everyone, they are easy pickings for a determined military force that does not wish to make any more enemies themselves.