Difference between revisions of "Scotland (M2TW:K Faction)"
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Revision as of 11:39, 10 March 2008
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Scotland, along with England (M2TW Kingdoms) remains much the same as the Scottish Faction in M2TW.
Starting Position
Scotland starts with Perth as its capital as well as a small number of other settlements and castles, including Glasgow, Edinburgh, Dumfries, Inverness, Stirling and Aberdeen to name a few. To the west of the Highlands are rebels. The Western Isles are inhabited by the Norwegian and rebels. The far North in what is now modern day Caithness, is inhabited by the Norwegians. To the South is Scotlands old enemy the English.
The Scotland campaign will be challenging due to the English in the south and the Norwegians in the North. However the abundance of rebel provinces in the west will allow some expansion and provide and opportunity to build up economic and military strength to take on the Norwegians and the English.
Units
Infantry
The Scots unit rosta includes strong light infantry and pikemen.
Highland Rabble, Town Militia, Spear Militia, Scots Pike Militia, Highlanders, Highland Pikemen, Dismounted Feudal, Highland Nobles, Noble Swordsmen, Noble Pikemen.
Cavalry
The Scots have a poor variety of cavalry compared to some factions.
Border Horse, Merchant Cavlry Militia, Mailed Knights, Feudal Knights.
Missile Troops
Peasant Archers, Highland Archers, Noble Highland Archers.
Artillery
The Scots have access to the normal range of artillery which includes;
Ballista, Catapult, Ribault, Trebuchet, Mortar, Bombard, Culverin.
The units remain more or less the same as they did in Medieval 2: Total War. This means that your armies will consist of strong and hardy Highlanders, dismounted nobles and a wide variety of pikes and missile units. However Scotland lacks powerful cavalry and gunpowder units.