Difference between revisions of "Mamelukes (ETW Faction)"
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{{Faction|image=[[Image:Mamelukes.jpg|250px]]|Name=Mamelukes|Game=[[Empire: Total War]]|Religion=[[Islam]]|Culture=Middle Eastern}} | {{Faction|image=[[Image:Mamelukes.jpg|250px]]|Name=Mamelukes|Game=[[Empire: Total War]]|Religion=[[Islam]]|Culture=Middle Eastern}} | ||
− | The Mamelukes faction is one of the 14 emergent nations in Empire: Total War's Grand Campaign. | + | The Mamelukes faction is one of the 14 emergent nations in Empire: Total War's Grand Campaign. It could emerge after a successful rebellion in '''Cairo, Egypt''' or '''Baghdad, Mesopotamia'''. |
===Basics at start=== | ===Basics at start=== | ||
Line 15: | Line 15: | ||
*<u>'''Technology'''</u> – None | *<u>'''Technology'''</u> – None | ||
*<u>'''Imams'''</u> – None | *<u>'''Imams'''</u> – None | ||
+ | |||
+ | ====Europe Theatre==== | ||
+ | |||
+ | =====Cairo, Egypt===== | ||
+ | *<u>'''Starting Buildings'''</u> – Cannon Foundry, Governor’s Residence, School of Calligraphers | ||
+ | *<u>'''Infrastructure'''</u> - Basic Roads | ||
+ | *<u>'''Population'''</u> – 4,757,393 | ||
+ | *<u>'''Wealth'''</u> – 602 | ||
+ | *<u>'''Religion'''</u> – Islam 80.0%, Orthodox 20.0% | ||
+ | *<u>'''Starting Towns/Ports'''</u> – '''Tanta Farmland''' (Peasant Farms), '''Asyut''' (Craft Workshops Weavers), '''Luxor''' (Coffee Homes) | ||
+ | *<u>'''Later Villages/Ports'''</u> – '''Suez''' (Village), '''Alexandria''' (Port), '''Darnah''' (Village), '''Aswan''' (Village) | ||
+ | *<u>'''Plantations'''</u> – '''Sohag''' (Small Cotton Plantation) | ||
+ | |||
+ | OR | ||
+ | |||
+ | =====Baghdad, Mesopotamia===== | ||
+ | *<u>'''Starting Buildings'''</u> – Provincial Barracks, Governor’s Residence, School of Calligraphers | ||
+ | *<u>'''Infrastructure'''</u> – Basic Roads | ||
+ | *<u>'''Population'''</u> – 2,110,142 | ||
+ | *<u>'''Wealth'''</u> – 861 | ||
+ | *<u>'''Religion'''</u> – Islam 100.0% | ||
+ | *<u>'''Starting Towns/Ports'''</u> – '''Ar Rifa Farmland''' (Peasant Farms), '''Erbi'''l (Craft Workshops Weavers), '''Basra''' (Trading Port), '''Mosul''' (Small Madrassa) | ||
+ | *<u>'''Later Villages/Ports'''</u> – '''Kut''' (Village) | ||
+ | *<u>'''Plantations'''</u> – '''Kirkuk''' (Small Cotton Plantation) | ||
{{Stub}} | {{Stub}} |
Revision as of 18:07, 4 July 2011
Mamelukes (ETW Faction) | |
---|---|
Name: | Mamelukes |
From Game: | Empire: Total War |
Religion: | Islam |
Culture: | Middle Eastern |
Playable: |
The Mamelukes faction is one of the 14 emergent nations in Empire: Total War's Grand Campaign. It could emerge after a successful rebellion in Cairo, Egypt or Baghdad, Mesopotamia.
Basics at start
- Protectorates – None
- Allies – None
- Trade Partners – None
- Enemies – Pirates
- Religion – Islam
- Government – Absolute Monarchy
- Population – 1,838,572
- Prosperity – Destitute
- Prestige – Feeble
- Treasury – 9000
- Technology – None
- Imams – None
Europe Theatre
Cairo, Egypt
- Starting Buildings – Cannon Foundry, Governor’s Residence, School of Calligraphers
- Infrastructure - Basic Roads
- Population – 4,757,393
- Wealth – 602
- Religion – Islam 80.0%, Orthodox 20.0%
- Starting Towns/Ports – Tanta Farmland (Peasant Farms), Asyut (Craft Workshops Weavers), Luxor (Coffee Homes)
- Later Villages/Ports – Suez (Village), Alexandria (Port), Darnah (Village), Aswan (Village)
- Plantations – Sohag (Small Cotton Plantation)
OR
Baghdad, Mesopotamia
- Starting Buildings – Provincial Barracks, Governor’s Residence, School of Calligraphers
- Infrastructure – Basic Roads
- Population – 2,110,142
- Wealth – 861
- Religion – Islam 100.0%
- Starting Towns/Ports – Ar Rifa Farmland (Peasant Farms), Erbil (Craft Workshops Weavers), Basra (Trading Port), Mosul (Small Madrassa)
- Later Villages/Ports – Kut (Village)
- Plantations – Kirkuk (Small Cotton Plantation)
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