Great Britain (ETW Faction)
Great Britain (ETW Faction) | |
---|---|
Name: | Great Britain |
From Game: | Empire: Total War |
Religion: | Protestant |
Culture: | European |
Playable: |
Great Britain is one of the 11 playable nations in Empire: Total War's Grand Campaign. It is also one of the major factions in the game.
Contents
Overview
The Kingdom of Great Britain is a proud faction with a long and admittedly proud history, its constituent countries of England and Scotland playing major roles in European politics throughout the Middle Ages and beyond. The situation is no different in the 18th century, when the British Faction is stronger than it ever was. The British have united the islands of Ireland and Great Britain under their rule and the kingdom is currently going through a period of stability and prosperity. The sea poses an ideal defense against European land forces while the fabled Royal Navy ensures that no foreign ship gets too close to the British realm. Over the past few centuries, Great Britain has expanded considerably, establishing colonies all over the world. In the Caribbean, the British have conquered several islands while the 13 colonies in North America will prove to be a strong base for possible future conquests. Given the dominance and power of the British navy, even India doesn't seem too far away and could serve as a target for future expansions.
In conclusion, the kingdom of Great Britain is definitely a very powerful state which doesn't have to fear any other nation in the known world. However, the British have many enemies. Although the Spanish kingdom is currently in a decline, Spain still controls a huge colonial empire in the Americas which stands in the way of future British conquests. Spain might be weakened but it's still a powerful faction, with a multitude of strong alliances. On top of that, Great Britain's old rival France is at the height of its power. Continental Europe is dominated by the French and the Catholic kingdom doesn't hesitate to expand in North America as well. While the British navy is clearly superior to the French one, France's land army is powerful and might pose a serious threat to Britain. Even a French invasion of the British Isles might be in order in the future. Will the rising Britain be able to face its strong enemies and come out on top? Or have the British extended their lines too thinly?
Starting Position
Great Britain starts off with the British Isles and various colonies in America: Rupert's Land, the Bahamas and Jamaica. The 13 colonies are a British protectorate, but are not directly controlled. They can be made to join the British Empire by completing a specific mission given by them. Hanover, Austria, the United Provinces and Portugal are all allies of Great Britain, with France and Spain being potential enemies.
King William III is currently sitting the British throne.
Victory Conditions
Short Campaign
Capture and hold 25 regions by the end of the year 1750, including: New France, Georgia, Leeward Islands, Ireland, Gibraltar, Florida, Hindustan, Scotland, and England.
Long Campaign
Capture and hold 35 regions by the end of the year 1799, including: New France, Georgia, Leeward Islands, Ireland, Gibraltar, Florida, Hindustan, Scotland, England, Egypt, Malta, Bijapur, and Bengal.
World Domination
Capture and hold 50 regions by the end of the year 1799, including: England.
Basics at start
- Protectorates – Thirteen Colonies
- Allies – Austria, Hannover, United Provinces, Portugal
Trade Partners – United Provinces, Thirteen Colonies, Sweden, Portugal Enemies – Barbary States, Pirates Religion – Protestant Government – Constitutional Monarchy Ruler – William III (King) Population – 9,179,510 Prosperity – Spectacular Prestige – Sublime Treasury – 7500 Technology - Seasoning Missionaries – Robert Watson (Rupert’s Land) Rakes – James Whitston (England) Gentlemen - Isaac Newton (England) Generals - John Churchill 8 stars, Age 50, England,Unsavoury Bawd -1 happiness lower classes, Great General +3 Command in Land Battles, Riding Master +2 Command when leading cavalry units, Steady Under Fire +1 morale in battles
Henri de Massue 3 stars, Age 52, Ireland, (Follower) Mercenary French Gunner +2 command when leading artillery units, +5% to artillery units' campaign movement range, Courageous Leader +3 morale in battles
Kevin Mcdowell 3 stars, Age 41, Port Royal, (Follower) Military Surveyor +5% to army campaign movement range, Cautious -5% to chance of assassination.
Admirals - Edward Russell 5 stars, Age 47, Irish Sea, (Follower) Naval Surgeon +10% recovery chance of battle casualties, Aggresive Commander +2 command at sea when attacking, Son of the Sea +2 command in sea battles +5% movement range for ships on the campaign map.
George Rooke 4 stars, Age 50, English Channel, Lacking Combative Instincts -1 command at sea when attacking, Sickly -5% to campaign movement range, Born to the Quarterdeck +1 command in sea battles +5% movement range for ships on the campaign map.
John Leake 7 stars, Age 44, Northwestern Atlantic Ocean, Great Admiral +3 to command in sea battles, Swashbuckler +1 command at sea when attacking +1 to morale in battles, Slippery Character +1 to morale in battles +1 to command when commanding frigates.
Europe Theatre
London, England Starting Buildings – Barracks, Parliament Chamber, Conservatorium, Admiralty, Cannon Foundry Infrastructure - Basic Roads Population – 5,153,143 Wealth – 6775 Religion – Protestantism 75.0%, Catholicism 25.0% Starting Towns/Ports – Devon Farmland (Peasant Farms), Bristol (Trading Port), Portsmouth (Dockyard), Oxford (Church School), Coalbrookdale (Iron Mine), Birmingham (Craft Workshop Smiths), York (Craft Workshops Weavers), Lincolnshire Farmland (No Building), Cambridge (School), East Anglia Farmland (Peasant Farms), Greenwich (Commercial Port) Later Villages/Ports – Swansea (Village), Manchester (Village), Newcastle (Port), Liverpool (Port)
Edinburgh, Scotland Starting Buildings – Army Encampment, Governor’s Residence, Settlement Fortification Infrastructure - Basic Roads Population – 831,761 Wealth – 2725 Religion – Protestantism 70.0%, Catholicism 30.0% Starting Towns/Ports – Speyside Farmland (Peasant Farms), Glasgow (Trading Port) Later Villages/Ports – Dundee (Village), Inverness (Village)
Dublin, Ireland Starting Building – Magistrate Infrastructure - Basic Roads Population – 3,065,477 Wealth – 2875 Religion – Protestantism 30.0%, Catholicism 70.0% Starting Towns/Ports – Shannon Farmland (Peasant Farms), Cork (Craft Workshops Smith), Waterford (Trading Ports) Later Villages/Ports – Belfast (Port), Galway (Village)
America Theatre
Port Royal, Jamaica Starting Building – Military Governor’s Barracks Infrastructure - Not Developed Population – 124,054 Wealth – 522 Religion – Protestantism 80.0%, Animism 20.0% Starting Towns/Ports – Kingston (Trading Port) Later Villages/Ports – None Commodity Towns – None Plantations – Marchmont (Small Sugar)
Nassau, Bahamas Starting Building – Magistrate Infrastructure - Not Developed Population – 2,044 Wealth – 200 Religion – Protestantism 90.0%, Animism 10.0% Starting Towns/Ports – Grand Bahama (Trading Port) Later Villages/Ports – None Plantations – Andros (Not Developed) (Sugar or Coffee)
Moose Factory, Rupert’s Land Starting Building – Magistrate Infrastructure – Not Developed Population – 3,031 Wealth – 254 Religion – Protestantism 20.0%, Animism 80.0% Starting Towns/Ports – Abitibi Farmland (Not Developed), Fort Albany (Trading Port), Ogoki Trapper Post (Fur Trader), Misstani Trapper Post (Not Developed) Later Villages/Ports – Fort Rupert (Village) Plantations – Marchmont (Small Sugar Plantation)
Enemies
Britain's enemies are the more powerful nations, mostly Catholic nations.
- France Britain's traditional enemy
- Spain even though weakened, could put up a good fight.
Units
Great Britain fields a typical European army, similar to that of the surrounding states. The country's army consists of units such as line infantry, light infantry, hussars, militia and several standard artillery units. Later on, Great Britain gets access to other units such as guards and household cavalry. The British army is generally well-trained and powerful. One example would be the kingdom's line infantry, which reloads faster and has both better morale and better defense statistics than than most others.
Great Britain's navy is nothing special and consists of the standard lineup which most other factions share. The British fleet includes trade ships, weaker ones such as brigs and sloops but also strong first and second rate frigates. However Britian's proximity to ports and generally strong economy allows it to produce numerous high-quality ships, giving it a distinct advantage.
Special Units
Great Britain has the largest amount of unique units out of all the game's factions factions. The British can train a multitude of special units such as Roger's Rangers, The Black Watch, The Coldstream Guards, and Ferguson's Riflemen, which have a unit limit. While Britain's unique units have their own textures and models, their statistics are comparable to those of standard, normal units which are available to other factions, mainly in order to avoid making the gameplay imbalanced. Some of them have special advantages however. For example, Ferguson's Riflemen fire faster thanks to their repeating rifles, and the presence of the elite Black Watch will increase the morale of nearby units.
Britain also gets the most 'Special Forces' in the Special Edition. That being HMS Victory and Rogers' Rangers.