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Difference between revisions of "Scotland (ETW Faction)"

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==Overview
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{{Faction|image=[[File:Scotland_FlagETW.png‎|250px]]|Name=Scotland|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=European}}
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'''Scotland''' is an unplayable minor emergent faction in ''Empire: Total War''.
  
Scotland is a faction that may appear should a rebellion in the region of Scotland occur.
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==Overview==
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The Scottish faction may appear should a rebellion in the Scotland region occur and successfully take Edinburgh. In the beginning of the campaign, the region is owned by [[Great Britain (ETW Faction)|Great Britain]], which is not historically accurate. Historically, Scotland joined England in a union on the 1st of May, 1707. Scotland also [https://en.wikipedia.org/wiki/Darien_scheme had a colonial possession in the Americas], the Panama region.
  
Units
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==Units==
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The Scottish unit roster does not deviate much from that of most minor European nations. However, as it can only be recruited in the Scotland region, Scotland has access to the elite [[The Black Watch (ETW Unit)|Black Watch]] unit which is usually only available to Great Britain. Scotland is the only faction that can train [[Clansmen (ETW Unit)|Clansmen]], making it one of the few minor factions with unique units.
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==Starting position==
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Scotland does not exist at the beginning of the grand campaign but the following regions can spawn the Scottish faction should a rebellion be successful:
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'''Edinburgh, Scotland in 1700 '''
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* '''<u>Starting Building</u>''' – Governor's Residence, Army Encampment, Settlement Fortifications
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* '''<u>Infrastructure</u>''' - Basic Roads
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* '''<u>Population</u>''' – 831,761
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* '''<u>Wealth</u>''' – 2330
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* '''<u>Religion</u>''' – Protestantism 70.0%, Catholicism 30.0%
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* '''<u>Starting Towns/Ports</u>''' – '''Speyside Farmland''' (No Building), '''Glasgow''' (Trading Port)
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* '''<u>Later Villages/Ports</u>''' –''' Iverness''' (Port), '''Dundee''' (Village)
  
The units of scotland consists of the same as Great Britain such as the Black Watch and other elite infantry.
 
 
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[[Category:ETW Emergent Factions]]
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[[Category: Empire Total War Factions]]
 
 
{{ETW Factions}}
 
{{ETW Factions}}
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[[Category:ETW Factions]]

Latest revision as of 10:36, 13 July 2020

Scotland (ETW Faction)
Scotland FlagETW.png
Name: Scotland
From Game: Empire: Total War
Religion:Protestant
Culture: European
Playable:

Scotland is an unplayable minor emergent faction in Empire: Total War.

Overview

The Scottish faction may appear should a rebellion in the Scotland region occur and successfully take Edinburgh. In the beginning of the campaign, the region is owned by Great Britain, which is not historically accurate. Historically, Scotland joined England in a union on the 1st of May, 1707. Scotland also had a colonial possession in the Americas, the Panama region.

Units

The Scottish unit roster does not deviate much from that of most minor European nations. However, as it can only be recruited in the Scotland region, Scotland has access to the elite Black Watch unit which is usually only available to Great Britain. Scotland is the only faction that can train Clansmen, making it one of the few minor factions with unique units.

Starting position

Scotland does not exist at the beginning of the grand campaign but the following regions can spawn the Scottish faction should a rebellion be successful:

Edinburgh, Scotland in 1700

  • Starting Building – Governor's Residence, Army Encampment, Settlement Fortifications
  • Infrastructure - Basic Roads
  • Population – 831,761
  • Wealth – 2330
  • Religion – Protestantism 70.0%, Catholicism 30.0%
  • Starting Towns/PortsSpeyside Farmland (No Building), Glasgow (Trading Port)
  • Later Villages/Ports Iverness (Port), Dundee (Village)
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