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  • |Class=Heavy Infantry [[Image:Byzantine infantry thumbnail.png]] Byzantine infantry unit equipped with sword, shield and mail armour.
    2 KB (284 words) - 08:05, 30 May 2017
  • {{TW Unit|image=[[Image:Venetian heavy infantry info.png]] |Class=Heavy Infantry
    2 KB (269 words) - 08:04, 30 May 2017
  • |Class=Heavy Infantry ...e armed with a halberd and armoured in mail. They are expected to lead the infantry charge into battle with courage and honour.
    2 KB (271 words) - 08:02, 30 May 2017

Page text matches

  • {{M2TW Kingdoms}} ===Infantry===
    1 KB (217 words) - 05:21, 4 June 2017
  • #REDIRECT [[Janissary Heavy Infantry (M2TW Unit)]]
    50 bytes (7 words) - 06:49, 1 February 2014
  • |Class=Heavy Infantry ...n necessary. On foot, they fight as armoured swordsmen, and make effective infantry.
    2 KB (259 words) - 20:16, 28 April 2020
  • |Class=Heavy Infantry *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
    891 bytes (125 words) - 11:27, 17 March 2022
  • {{M2TW Kingdoms}} ===Infantry===
    1,010 bytes (147 words) - 05:15, 4 June 2017
  • {{M2TW Kingdoms}} ...n in the [[The Crusades Campaign]]. Along with the [[Kingdom of Jerusalem (M2TW Kingdoms)]], they are a Catholic Crusader faction.
    3 KB (393 words) - 08:30, 15 February 2020
  • {{TW Unit|image=[[Image:Venetian heavy infantry info.png]] |Class=Heavy Infantry
    2 KB (269 words) - 08:04, 30 May 2017
  • |Class=Heavy Infantry ...foot when the situation demanded it. Dismounted they make excellent heavy infantry."''
    3 KB (486 words) - 22:18, 27 April 2020
  • |Class=Heavy Infantry [[Image:Byzantine infantry thumbnail.png]] Byzantine infantry unit equipped with sword, shield and mail armour.
    2 KB (284 words) - 08:05, 30 May 2017
  • |Class=Heavy Infantry ...plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
    1 KB (209 words) - 08:06, 30 May 2017
  • |Class=Heavy Infantry ...e armed with a halberd and armoured in mail. They are expected to lead the infantry charge into battle with courage and honour.
    2 KB (271 words) - 08:02, 30 May 2017
  • |Class=Missile Infantry Aventuriers are elite crossbowmen who can also be used as melee infantry if needed. Unlike most missile units, they are armoured, which makes them h
    1 KB (213 words) - 08:00, 30 May 2017
  • {{M2TW Kingdoms}} *[[The Teutonic Order (M2TW Kingdoms)|The Teutonic Order:]] Has all round powerful units, including ter
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  • |Class=Missile Infantry ...hold its own against many melee infantry, only being defeated by the heavy infantry units. While it is not as good as units such as the Janissary Archers or Lo
    2 KB (284 words) - 08:04, 30 May 2017
  • ...nded by armor upgrades. Nevertheless they should be replaced with stronger infantry units if given the opportunity. [[Category:M2TW Infantry]]
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  • {{M2TW Kingdoms}} ...ing these new units, as it has happened. The Danish army consists of Heavy infantry that wield powerful swords and axes, such as Huscarls and Scandinavian Axem
    5 KB (780 words) - 04:20, 29 January 2019
  • |Class=Heavy Infantry ...r edge against other armored units. They are phenomenal flankers, the best infantry flankers around. They also excel against cavalry in melee although watch ou
    2 KB (317 words) - 13:56, 29 April 2020
  • ...Well armored Pikemen made up of Scottish nobles preferring to fight in the infantry. *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]]
    1 KB (213 words) - 08:05, 30 May 2017
  • |Class=Heavy Infantry *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]]
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  • |Class=Heavy Infantry ...armour may be better than the armour worn by [[Dismounted Feudal Knights (M2TW Unit)|Dismounted Feudal Knights]], they do not have as high attack stats, m
    2 KB (320 words) - 15:55, 18 March 2022
  • |Class=Missile Infantry ...trained in the use of the composite bow. They are effective against light infantry and when grouped in large numbers can become a thorn in the side of any opp
    2 KB (273 words) - 08:03, 30 May 2017
  • [[The Mayans (M2TW Kingdoms)]] [[Category:M2TW Infantry]]
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  • |Class=Missile Infantry ...shower the enemy with arrows, weakening and breaking formations before the infantry move in.
    2 KB (311 words) - 08:02, 30 May 2017
  • |Class=Heavy Infantry ...eavily armoured foot troops who can cut a bloody swathe through nearly all infantry they will encounter. This unit is deployed by the Holy Roman Empire and oft
    2 KB (278 words) - 08:02, 30 May 2017
  • *Light Infantry **[[Peasants (M2TW Unit)|Peasants]]
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  • |Class=Missile Infantry *[[Image:Sicily Thumbnail.png]] [[Sicily (M2TW Faction)|Sicily]]
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  • {{M2TW Kingdoms}} ...gdoms are quite similar to the [[England (M2TW Faction)|English Faction in M2TW]].
    2 KB (290 words) - 11:46, 10 February 2020
  • ...ass able to afford excellent armour and swords, they can punish most other infantry. |Class= Heavy Infantry
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  • |Class=Heavy Infantry ...n Hope have a much higher attack than their counterparts the [[Zweihander (M2TW Unit)|Zweihanders]], they have less armour and defence. While they are chea
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  • |Class=Missile Infantry ...r melee, Byzantine Guard archers are competent in it, unless against heavy infantry or cavalry of any sorts.
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  • ...)|Venice]] to the South and [[Rebels (M2TW Faction)|Rebels]] and [[Poland (M2TW Faction)|Poles]] to the East. They are surrounded by opposing factions. Tak *Light Infantry
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  • |Class=Missile Infantry * [[Image:England_Thumbnail.png]] [[England (M2TW Faction)|England]]
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  • {{M2TW Kingdoms}} ===Infantry===
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  • |Class=Heavy Infantry ...piercing ability of their axe means that they are near unstoppable against infantry, heavy or light. They can stand up to most cavalry except for the most elit
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  • |Class=Heavy Infantry ...situation. Overall, a fantastic unit, which can stand up to the most elite infantry units.
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  • |Class=Light Infantry ...r. They should still be used as fodder, to hold siege weapons or to charge infantry that you don't want to attack a different unit. Additionally the enemy can
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  • *Light Infantry *Heavy Infantry
    2 KB (274 words) - 05:46, 31 May 2017
  • [[Category:M2TW Infantry]] [[Category:M2TW Units]]
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  • ...London and Nottingham. The campaign, starting in 1066, pits the [[England (M2TW Faction)|Normans]] against the Saxons for control of England. The Saxons ar ...aign, and have an extremely limited roster. They have some good early game Infantry and an interesting Bodyguard, which makes them decent in the beginning of t
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  • *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]] [[Category: M2TW Infantry]]
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  • Pike Militia is a late spearmen class infantry armed with pikes and swords as secondary equipment. They have the same dama [[Category:M2TW Infantry]]
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  • |Class= Light Infantry ...with their tools of the trade, a large axe, they can hew down other light infantry, and inflict considerable damage on heavier foes. Especially dangerous amb
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  • [[Image: Dismounted_polish_nobles.png]] Dismounted, they make solid infantry armed with light spears. ...would fight dismounted. With their light spears and mail, they are solid infantry, and useful for stiffening the comers who comprise the rest of the footmen.
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  • *Light Infantry *Heavy Infantry
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  • {{M2TW Kingdoms}} ...remains much the same as the [[Scotland (M2TW Faction)|Scottish Faction in M2TW]].
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  • ...trained billmen can stab, hack, and drag down his enemies, including both infantry and cavalry. |Class= Heavy Infantry
    2 KB (251 words) - 08:05, 30 May 2017
  • *Light Infantry **[[Peasants (M2TW Unit)| Peasants]]
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  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
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  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    701 bytes (87 words) - 15:16, 11 April 2009
  • ...o two armor ranks, making it quite the cheap, mobile and useful early game infantry to plug gaps and bolsters armies, apart from the obvious settlement garriso [[Category:M2TW Infantry]]
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  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
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  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    729 bytes (90 words) - 15:16, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    786 bytes (96 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    772 bytes (96 words) - 15:13, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    697 bytes (87 words) - 15:35, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    692 bytes (87 words) - 15:35, 11 April 2009
  • ...n the Turks will rely on their horse archers to win most battles, as their infantry leaves a lot to be desired, only Saracen militia, dismounted cavalrymen and ...and Janissary infantry and the elite Janissary heavy infantry the Turkish infantry becomes much more formidable, especially as Janissary archers can deploy st
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  • |Class=Missile Infantry [[Category: M2TW Infantry]]
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  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    814 bytes (99 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    800 bytes (99 words) - 15:14, 11 April 2009
  • ...lish army might do well to be entirely on Horseback and will probably want Infantry Mercenaries to help for sieges. *Light Infantry
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  • *Short Campaign: Hold 20 regions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] *Light Infantry
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  • *Light Infantry *Heavy Infantry
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  • *'''Parameters:''' category description (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    690 bytes (88 words) - 14:33, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, test value [[Category:M2TW Scripting Condition]]
    776 bytes (98 words) - 15:42, 11 April 2009
  • {{M2TW Kingdoms}} ...ghbours , [[The Aztec Empire (M2TW Kingdoms)]] and [[The Tarascans Tribes (M2TW Kingdoms)]]
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  • *Light Infantry *Heavy Infantry
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  • *Light Infantry *Heavy Infantry
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  • *Infantry **[[Peasants (M2TW Unit)|Peasants]]
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  • ...ly play a supporting role to heavier, more melee oriented units like heavy infantry. [[Category:M2TW Infantry]]
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  • |Class=Light Infantry ...siles and as fodder, and when under a decent general they can tie up enemy infantry so they have trouble attacking other troops. They can be especially useful
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  • ...via modding. For obvious reasons they start the game adjacent to [[Spain (M2TW Faction)|Spain]] and the [[Moors]] on the Iberian Peninsula, possessing Lis *Light Infantry
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  • {{M2TW Kingdoms}} [[Category:M2TW Kingdoms Factions]]
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  • ...en and conventional Pikemen. Early period Danish infantry are mostly heavy infantry, allowing the faction to compete with larger neighboring factions at a more ...ique units are featured early-game, late-game units can win against Danish infantry rather easily. Most of Denmark's unique units are attack-based such as the
    2 KB (369 words) - 12:30, 30 May 2017
  • |Class=Spear Infantry [[Category:M2TW Infantry]]
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  • |Class=Spear Infantry ...ould come up against them. For these reasons this unit perhaps is the best Infantry in Medieval 2 Total War until Dismounted Feudal Knights start appearing in
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  • {{M2TW Kingdoms}} '''Ireland''' are a new faction introduced in M2TW Kingdoms. They control half the island of Ireland due to an English invasio
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  • The Aztecs' main strengths is large numbers of both melee and missile infantry, allowing them to swarm opposing armies and rain missles to whittle their n ...ange the infantry-based Aztec units, however it should be noted that Aztec infantry are quite fast.
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  • *Light Infantry *Spearmen Infantry
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  • *Light Infantry *Heavy Infantry
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  • <u>Infantry</u> * Lithuanian Late Infantry
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  • INVASIO BARBARORVM 2, is a series of modification for M2TW Kingdoms set in the late Roman Era, the mod is planned to be developed by s :infantry - gov't buildings
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  • *Light Infantry *Spear and Pike Infantry
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  • [[Category:M2TW Infantry]] [[Category:M2TW Units]]
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  • DarthMod for M2TW is a mod that attempts to provide a more complete experience will still kee DarthMod for M2TW final version was released on the 5th of September 2007, It has had It's ow
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  • ...use for Militia Cavalry is to harass missile units and chase down fleeing infantry and even then the Missile cavalry the Byzantine Empire can recruit can do a *[[Image:The Byzantium Empire Thumbnail.png]] [[Byzantine Empire (M2TW Faction)|The Byzantine Empire]]
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  • The most important and useful difference is that in M2TW a faction can be made to emerge in a region which is in the middle of the m Factions other than the Mongols and Timurids can be made to emerge in M2TW, to do so they must be included in descr_strat.txt without settlements, arm
    4 KB (732 words) - 08:31, 19 June 2017
  • ...ps horses and other infantry apart and can only be stopped by the heaviest infantry. Somewhat secure starting position and some very good early melee infantry units.
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  • {{RTW M2TW Modding Logo}} category infantry
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  • {{M2TW Kingdoms}} '''Wales''' are a new faction introduced in M2TW Kingdoms.
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  • ...factions, such as Portugal and Spain, that lack dedicated early game melee infantry, may rely more heavily on them on the field. However they suffer from the s [[Category:M2TW Infantry]]
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  • *Light Infantry *Spear/Pike Infantry
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  • {{RTW M2TW Modding Logo}}<br> ...onality will still prefer a very good light infantry unit over a bad heavy infantry one. These biases only come into full effect when units are of equal or sim
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  • ...deliver a deadly charge and can survive in melee against nearly all heavy infantry. Their armour piercing mace means that no foe, whether armoured or not, can [[Category:M2TW Cavalry]]
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  • ...can be used, in dire circumstances, to briefly fight hand-to-hand against infantry. [[Category:M2TW Units]]
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  • ...an Empire began a steady decline.It is playable as the Byzantine Empire in M2TW. ...ire, are as brave, are available everywhere and are probably the strongest Infantry unit in the game. The Eastern Roman Empire also has access to some incredib
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  • ...ovinces and outlast or destroy [[Moors (M2TW Faction)|Moors]] and [[Turks (M2TW Faction)|Turks]] *Infantry
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  • {{M2TW Kingdoms}} -Losing what may be considered the best shock infantry in the campaign (Giltines chosen)
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • ...M2TW Faction)|Byzantium]], [[Venice (M2TW Faction)|Venice]] or [[Portugal (M2TW Faction)|Portugal]]. ...to Woodsman guild and Sherwood archers. Tough and varied medium and heavy infantry. Some strong cavalry and good gunpowder troops and cannons in the late peri
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  • ...baults, essentially a rack fitted with 30 guns effective against masses of infantry. The next is the Monster Bombard, basically a giant mounted cannon that can ...considerably disadvantaged, leaving them dependent on using their average infantry to take settlements. While their cavalry units also reign supreme in field
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  • ...nce. All packs are built around a main theme, that can be either the early infantry or the elite units, or indeed a particular war. ...War fought between Sweden and Russia. It includes 22 units, including line infantry, some individual regiments, unique cavalry and artillery units for both fac
    3 KB (476 words) - 04:00, 8 April 2020
  • ...ats of several units, such as Pikemen, Halberd Militia and Janissary Heavy Infantry. [[Category:M2TW Mods (Released)]]
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{M2TW Kingdoms}} ===Infantry===
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  • {{M2TW Kingdoms}} === Infantry ===
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • Pikemen are a French unique late infantry unit. They are well trained and sport long pikes, making them capable of us [[Category:M2TW Units]]
    1 KB (219 words) - 10:46, 22 April 2019
  • {{RTW M2TW Modding Logo}}<br> infantry
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  • Levy Spearmen are a staple infantry unit in early English armies. They have a large attack bonus against caval [[Category:M2TW Units]]
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> ...l comments so far relate to RTW version of file - notes of differences for M2TW if any need to be included''
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  • ...especially in the Early Game. They also get some unique and very powerful Infantry from cities with a Stone Wall or higher; this gives them an enormous Milita *Light Infantry
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  • {{M2TW Kingdoms}} Good selection of siege assault weapons and anti-infantry field battles. Suffers against powerful ranged power and regular battles (a
    6 KB (989 words) - 05:30, 29 January 2019
  • {{M2TW Kingdoms}} *[[New Spain (M2TW Kingdoms)|New Spain]]: Has many good European units including cavalry and a
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  • ...ish enough to charge them head on. If left in a prolonged melee with heavy infantry, the Feudal Knights may lose out in the long run. [[Category: M2TW Cavalry]]
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  • [[File:M2TW Buildings+Fortifications.png|center]] ...ll]] || [[Large Stone Wall (M2TW)|Large Stone Wall]] || [[Huge Stone Wall (M2TW)|Huge Stone Wall]]
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  • Hungary is one of two central European Roman catholic powers in M2TW. Their infantry works on similar principals, they have a good variety of light units recrui
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • == Infantry == '''Venice''''s early game infantry is not particularly dangerous, but their trump card is availability. Most f
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{RTW M2TW Modding Logo}}<br> infantry
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  • {{M2TW Kingdoms}} ...u have no weaknesses basically speaking except that you will have no light infantry. Also you have a disadvantage that you can make only castles, cities are fo
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  • == Moors M2TW Faction == ...ou want English dismounted knights, Milanese crossbowmen or Venetian heavy infantry landing near a city two turns away from your nearest army.
    6 KB (1,052 words) - 05:44, 31 May 2017
  • {{M2TW Kingdoms}} ...antry and is the only initial faction with cavalry(a huge advantage); most infantry halved in unit size with 2 hitpoints but most cavalry is regular sized with
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  • For obvious reasons they start the game adjacent to [[Spain (M2TW Faction)|Spain]] and the [[Moors]] on the Iberian Peninsula, possessing Lis ===Infantry===
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  • Polish infantry is weaker than the cavalry available. Although in the early game, it is st Limited infantry. Limited early spear units. Landlocked regions to begin with limiting trade
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  • ...be able to take all of these settlements quickly, due to France's mediocre infantry in the early period. On top of that, France is neighbors with quite a few '''Infantry'''
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  • #Mongol Infantry #Ottoman Infantry
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  • {{M2TW Kingdoms}} ...ntine empire features a powerful roster with especially powerful late game infantry , ranged cavalry and the greek firethrowers. However they lack a really pow
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  • {{M2TW Kingdoms}} ...) is a Catholic Crusader faction along with the [[Principality of Antioch (M2TW Kingdoms)|Principality of Antioch]]. The Kingdom of Jerusalem is also playa
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  • {{RTW M2TW Modding Logo}}<br> ...l comments so far relate to RTW version of file - notes of differences for M2TW if any need to be included''
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  • Scotland's military strength comes primarily from infantry with light armour (low defense) and high attack capabilities. Scotland's ca ===Infantry===
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  • ...ut massive numbers of enemies before charging home for a victory. The best infantry unit available for milan are actually recruited in cities and neither Venic *Light Infantry
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  • ...lance makes them somewhat less powerful on the charge, especially against infantry. [[Category:M2TW Units]]
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  • {{M2TW Modding Logo}} In siege battles in [[Medieval II: Total War]] infantry can stand and fight on the flat wall surfaces around the perimeter of most
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  • *Infantry **[[Byzantine_Infantry_(M2TW_Unit)|Byzantine Infantry]]
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  • ===Infantry=== ...and Druzhina. In addition, they get decent spearmen and their most useful infantry unit - the Dismounted Dvor. Those elite units can double as both great arch
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  • ...rsemen takes the most dynamic, fun and bloodthirsty era and throws it into M2TW: Kingdoms. ...ction by Raven Darkwing not long after being voted "Most Promising Mod for M2TW" in the TWC Modding Awards in early 2007. Previews are released and the pos
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  • ''Note all quoted sections are from M2TW - RTW is slightly different, for instance eras and info pic lines are not i :category infantry
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  • * Cavalry and Missile Infantry not normally recruitable [[Category:M2TW Gameplay and Features]]
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  • * Merchant agent type (new to RTW but found in [[M2TW]]) ...many senses the polar opposite and counter to Rome, mobile with very poor infantry.
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  • ...iles. The exception is the urban militia, which are inferior to most heavy infantry but not bad for militia. ...king them run sooner as horses fear camels. When cavalry engage your spear infantry, the camels are mobile enough to flank or rear-end the enemy cavalry, makin
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  • {{RTW M2TW Modding Logo}}<br> This part is to define sound of digging from sap point. Exist in both RTW and M2TW.
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  • ...ls have a selection of powerful cavalry, mostly equipped with bows, hybrid infantry that have a long range, as well as rocket artillery pieces. [[Category:M2TW Guides]]
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  • ...disruptive trees and shrubs and attempt to ambush his or her opponent with infantry instead. [[Category:M2TW Gameplay and Features]]
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  • ...Tatars. Protected by light armor and wielding a smaller crossbow to their infantry comrades, these units use their mobility to stay out of trouble while they [[Category:M2TW Units]]
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  • '''Infantry''' ...crossbowmen, which are trainable at cities. If there is a need for heavier infantry, Milan can train dismounted knights from medium-level castles, as well as t
    6 KB (1,105 words) - 12:30, 30 May 2017
  • |Platform=M2TW [[Kingdoms]] ...Mostly made from the bottom ranks of society or hired mercenaries. However infantry tactics and their different types of troops started to make their mark in t
    10 KB (1,540 words) - 13:39, 18 February 2021
  • {{M2TW Modding Logo}} ...p, settlement happiness drop, chivalry drop and fertility drop. In vanilla m2tw you get these from having a general hang around a settlement with a brothel
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  • ...the Italian factions the Papal States have limited cavalry, but excellent infantry and militia units. The Papal States also boasts two unique units- the Papal [[Category:M2TW Guides]]
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  • ...faction the way it was meant to be represented. Since the very release of M2TW the players have always complained that hungary wasn't given the attention *Completely reworked Hungarian unit list. The infantry is complatly done, the cavalry is under construction, and are replaced with
    9 KB (1,296 words) - 13:37, 18 February 2021
  • ...valry archers from castles will dominate field battles against the militia infantry of Hungary and Venice. Throughout the campaign it will be the Byzantine cav ====Light Infantry:====
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  • ** Imperial Mounted Infantry Squadron No.1 ''(Detail)''* [[Category:M2TW Mods (Released)]]
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  • ..., Jerusalem revolts against the faction that rules the city. They are good infantry with good morale. They can be very difficult if you are using weaker type u If you are looking for the Medeval 2 Rebel page then click this [[Rebels (M2TW Faction)]]
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  • ::''-See main article: [[:category:M2TW Kingdoms Factions|Medieval II: Total War Kingdoms Factions]]'' ::''-See main article: [[:category:M2TW Units|Medieval II: Total War Kingdoms Units]]''
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  • unit merc barbarian infantry, exp 0 cost 800 replenish 0.05 - 0.25 max 4 initial 0 [[Category:M2TW Campaign Map Modding]]
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  • [https://www.twcenter.net/forums/forumdisplay.php?f=818 IB2] for M2TW:Kingdoms is under development and is due to be released soon information on the M2TW:Kingdoms mod [[INVASIO BARBARORVM 2]] can be found here
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  • {{M2TW Kingdoms}} ...er glory the once mighty Byzantine Empire, from the armies of the [[Turks (M2TW Kingdoms)]] and even from various European foes.
    19 KB (3,013 words) - 16:48, 10 July 2014
  • *Pronoia Infantry, Light Infantrymen, Byzantine Spearmen (byzantine) [[Category:M2TW Mods (Released)]]
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  • {{M2TW Kingdoms}} ...ign Egypt can do all sorts of things. All-cavalry mobile force? Yup. Heavy infantry supported by cavalry and archers? Yup. Mixed army? Yup. Cheap but intimidat
    20 KB (3,570 words) - 05:12, 4 June 2017
  • |Platform=[[Medieval 2: Total War|M2TW]] and [[Kingdoms]] ...ts are recruitbale later, therefore every faction gets an additional light infantry unit.
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  • ...st as important. It's important to know that rangers have 90 range to line infantry's 70 to riflemen's 125 as it completely changes how a unit is useful in rel ...the best way to do it, and name is wrong - we could do with a "setting up M2TW for modding" page, which could include that shortcut info as one option...
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  • ...hetical possibility for some possible usage based on cross comparison with M2TW animation mapping ...king the animation packs. They are not the same format as non-packed full M2TW .cas files.
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  • ...' for tutorials contained on this Wiki and the '''[[:Category:M2TW Modding|M2TW Modding Category]]''' for other pages. ...Additionally, the [https://www.twcenter.net/forums/forumdisplay.php?2296 M2TW Engine Overhaul Project] is now making it possible to change some of that h
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  • |Platform= M2TW [[Kingdoms]] Thera gives M2TW players a breath of fresh air by providing them with a whole new strat map
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  • ...g a lot of work into page etc. could do with more suggestions for released M2TW mods though...-[[User:Makanyane|Makanyane]] 00:02, 16 July 2007 (CDT) ...he classes (as opposed to the individual units) of "Line Infantry", "Light Infantry", "Artillery" etc. should be added since they cover information regarding a
    29 KB (4,797 words) - 05:45, 4 June 2021
  • * [https://www.twcenter.net/forums/showthread.php?t=138072 Ottoman Heavy Infantry (DerDiskusWerfer) : adds new Turkish / Persian Units] [[Category:M2TW Mods (Released)]]
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  • ...eteers, Calvary and Artillery. Pikemen were good against calvary and other infantry in melee but weak against musket and cannon fire, due to their tight format ...e right shows the 6 associations that facilitate recruitment of regimented infantry. Both inside and outside of the associations you can recruit basic militia
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  • ...h an army consisting of 3,000 cavalry, 2,000 archers, 500 slingers, 20,000 infantry and 20 war elephants in a bid to subdue the Romans.The elephants had been l *M2TW for the ground textures and sea textures
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  • ...the focus is on the painting of warships and the development of the Danish infantry, dedicated to simplifying the job of working with animations and sound in M2TW.
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