Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Al Holpop Militia (M2TW Unit)"

From TWC Wiki
Jump to navigationJump to search
(remove cleanup - think this one was fixed (has the unit template etc))
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{cleanup}}
+
{{TW Unit|image=[[Image:Al_holpop_militia.png]]
==Unit Stats==
+
|Class=Spearmen
 +
|Unit Size=75
 +
|Weaponry=<li>Spear</li>
 +
|Morale=1
 +
|Melee Attack=1
 +
|Ranged Attack=N/A
 +
|Defence=10
 +
|Charge Bonus=3
 +
|Accuracy=N/A
 +
|Range=N/A
 +
|Ammunition=N/A
 +
|Region=New World
 +
|Recruitment Cost=240
 +
|Upkeep Cost=93
 +
|Turns to Build=1
 +
|Unit Limit=9
 +
|Building Requirements=<li>Wooden Palisade</li>
 +
|Tech Requirements=N/A
 +
|Attributes= <li>Can do Schiltrom</li> <li>Bonus Fighting Cavalry</li> <li>Combat Bonus in Woods</li> <li>Combat Bonus in Desert</li>
 +
}}
  
*Soldiers: 75
+
[[Image:Al_holpop_militia_info.png]]
*Attack: 7
+
 
*Charge Bonus: 3
+
==Overview==
*Weapon Type: Melee
+
The Al Holpop militia are very similar to the Botab militia except they are armed with spears instead. This provides for a different set of tactical options for the Mayan general. Al holpop usually guard Mayan cities when called up to service and guard the flanks of armies when in battles.
*Total Defense: 10
 
*Armor: 2
 
*Defense Skill: 3
 
*Shield: 5
 
*Hit Points: 1
 
*Recruitment Cost: 240
 
*Upkeep: 93
 
*Abilities: Can do Sciltrom, Bonus Fighting Cavalry, Combat Bonus in Woods, Combat Bonus in Desert
 
  
 
==Description==
 
==Description==
 
+
Al Holpop milia are a solid unit for the Mayan Ruler, they will stand their ground against units of equal quality or Cavalry, but will falter when faced with one of the enemies more elite units. Use them on the flanks of your armies to guard against flanking cavalry.
The Al Holpop militia are very similar to the Botab militia except they are armed with spears instead. This provides for a different set of tactical options for the Mayan general. Al holpop usually guard Mayan cities when called up to service and guard the flanks of armies when in battles.
 
  
 
==Factions==
 
==Factions==
  
[[The Mayans (M2TW Kingdoms)]]
+
*[[Image:The_Mayans.png]] The Mayans
  
[[Category:Medieval 2 Total War Units]]
 
 
[[Category:M2TW Infantry]]
 
[[Category:M2TW Infantry]]
 +
[[Category:M2TW Units]]
 +
{{M2TW}}

Latest revision as of 03:38, 23 April 2019

Al Holpop Militia (M2TW Unit)
Al holpop militia.png
Class Spearmen
Unit Size 75
Weaponry
  • Spear
  • Morale 1
    Melee Attack 1
    Ranged Attack N/A
    Defence 10
    Charge Bonus 3
    Accuracy N/A
    Range N/A
    Ammunition N/A
    Region New World
    Recruitment Cost 240
    Upkeep Cost 93
    Turns to Build 1
    Unit Limit 9
    Building Requirements
  • Wooden Palisade
  • Technology Requirements N/A
    Attributes
  • Can do Schiltrom
  • Bonus Fighting Cavalry
  • Combat Bonus in Woods
  • Combat Bonus in Desert

  • Al holpop militia info.png

    Overview

    The Al Holpop militia are very similar to the Botab militia except they are armed with spears instead. This provides for a different set of tactical options for the Mayan general. Al holpop usually guard Mayan cities when called up to service and guard the flanks of armies when in battles.

    Description

    Al Holpop milia are a solid unit for the Mayan Ruler, they will stand their ground against units of equal quality or Cavalry, but will falter when faced with one of the enemies more elite units. Use them on the flanks of your armies to guard against flanking cavalry.

    Factions

    • The Mayans.png The Mayans
    Medieval II: Total War Portal
    Medieval II: Total War

    Factions:

    Aztecs | Byzantine Empire | Denmark | Egypt | England | France | Holy Roman Empire | Hungary | Milan | Mongols | Moors | Papal States | Poland | Portugal | Russia | Scotland | Sicily | Spain | Timurids | Turks | Venice | Rebels

    Infantry Units:

    Al Holpop Militia | Armoured Swordsmen | Aventuriers | Billmen | Byzantine Guard Archers | Byzantine Infantry | Byzantine Spearmen | Dismounted Byzantine Lancers | Dismounted Feudal Knights | Dismounted Imperial Knights | Dismounted Latinkon | Dismounted Noble Knights | Dismounted Polish Knights | Dismounted Polish Nobles | Forlorn Hope | Highland Rabble | Italian Spear Militia | Janissary Archers | Janissary Heavy Infantry | Janissary Musketeers | Levy Spearmen | Longbowmen | Mayan Peasants | Muslim Archers | Noble Highland Archers | Noble Pikemen | Noble Swordsmen | Peasants | Pike Militia | Retinue Longbowmen | Sergeant Spearmen | Sherwood Archers | Spear Militia | Town Militia | Trebizond Archers | Varangian Guard | Venetian Archers | Venetian Heavy Infantry | Woodsmen | Yeoman Archers | Zwei Hander

    Cavalry Units:

    Byzantine Cavalry | Byzantine Lancers | Feudal Knights | Gothic Knights | Imperial Knights | Kataphractoi | Lancers | Latinkon | Noble Knights | Polish Nobles | Skythikon | Stradiots | Strzelcy | Vardariotai

    Gameplay and Features:

    Ancillaries | Battle map | Characters | Crusades (M2TW) | Cultures in Medieval II | Custom Battle | Faction | Heroes | Historical Battle | Historical Inaccuracies in Medieval II | M2TW Characters | Medieval II cheats | Pope (M2TW) | Princess (M2TW Agent) | Public Order (M2TW) | Reputation (M2TW) | Settlements in Medieval II | Squalor | Traits | Triggers | Witch

    Medieval II: Total War: Kingdoms

    Factions:

    Medieval II Modding

    M2TW Battle Map Modding: