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  • ...ms/member.php?27660 Swiss Halberdier] is the creator of the "'''Additional Units Mods'''" and the "'''Unit Pack Compatibility Projects'''". ...://www.twcenter.net/forums/showthread.php?t=250655 "Additional Units Mod - Empire (AUM-ETW)"]
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  • ...Roman Rebels''' are the [[Western Roman Empire (BI Faction)|Western Roman Empire]]'s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Tota ...cities and armies of the [[Western Roman Empire (BI Faction)|Western Roman Empire]]. If a Western Roman settlement's population is very unhappy, it will rebe
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  • ...enter.net/forums/showthread.php?t=260024 Empire: Tactical Warfare] is an [[Empire: Total War]] game modification which is being developed by [https://www.twc ...boosting various units and their special abilities. On top of that, a few units have been reskinned. Generally, the mod attempts to make the game both more
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  • ...Roman Rebels''' are the [[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]]'s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Tota ...cities and armies of the [[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]]. If a Western Roman settlement's population is very unhappy, it will rebe
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  • A deadly formation used by Hoplites, Pikemen and other spear units. ==Units==
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  • '''The Holy Roman Empire''' is an unlockable faction in the Teutonic Campaign in the [[Kingdoms]] ex ...map however, the regions included are more than enough for the Holy Roman Empire to expand and become a strong faction. Denmark borders them in the North, a
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  • ...ail.png]]Well trained and disciplined troops used throughout the Byzantine Empire, these Lancers are well armoured and equipped. ...red and equipped with a lance and a sword. Common throughout the Byzantine Empire, their training and discipline makes them very useful on the battlefield.
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  • ...mail, the Guard Archers can withstand more combat than many other missile units. ...e. They are superior to the other missile units available to the Byzantine Empire in both melee and missile stats. They have the special ability of fire arro
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  • [[Image:Greek militia cavalry.png]] Poorly trained, these units fight with a spear and sword. Used throughout the Byzantine Empire to protect merchants, provincial towns and roads, Militia Cavalry are armou
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  • |Platform=[[Empire: Total War]] ...d Marshalls''' and '''63 ORNAMENTUM units''' to ETW. There are other '''28 units''' from "vanilla" which can now be recruited by other factions too.
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  • ...ihanders are the more resistent counterpart to the Forlon Hope. While both units are capable of dealing high damage, the Zweihander has better defensive sta *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
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  • ...aan. Later the land of Egypt was engulfed in the huge, evergrowing persian empire of darius whereby it was made a persian province. ...ng on to swallow the persian empire. Alexander died in babylon leaving the empire to his succesors, one of wich were the Ptolemaic dynasty of Egypt, Rome: to
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  • * [[The Empire (TWW Faction)|The Empire]] * The Empire (depending on playthrough.)
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  • ...ts" section since neither the [[Eastern Roman Empire]] nor [[Western Roman Empire]] pages had them. Finally, please keep in mind that all the sections which
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  • ...hese Infantry "made up of peoples from all lands", fight for the Byzantine Empire more for profit than any sense of loyalty. These soldiers are equipped with ...heavy infantry unit, though will not stand up to the most elite infantry units, especially later in the game. They are cheap though, and do have mail armo
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  • '''Militia''' may refer to one of several different units in the Total War series: As a '''unit in [[Empire: Total War]]''':
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  • [[Image:Skythikon thumbnail.png]]Asiatic Nomads, who serve the Byzantine Empire as horse archers, wearing little armour and armed with a composite bow. ...used to describe the mainly Cuman, Asiatic Nomads, who serve the Byzantine Empire exclusively as horse archers. Accustomed to being on horseback in the plain
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  • ...ng]] Well trained and disciplined troops and used throughout the Byzantine Empire, these Lancers are well armoured and equipped. ...sting of the aforementioned units. Dismounted Byzantine Lancers are decent units with adequate attack and good defence stats. They can deal with most infant
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  • ...ng the Byzantine army with a force of well trained and disciplined cavalry units. Exceptionally well protected and riding armoured horses, they are unworrie ...uld not be used to fight cavalry as per the reason above. Like all cavalry units, the Kataphractoi should keep away from spears at all cost.
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  • |Platform=[[Empire: Total War]] ...lt around a main theme, that can be either the early infantry or the elite units, or indeed a particular war.
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  • ...s they should not charge enemy units in Square Formation or wary artillery units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
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  • ...est.png|The Western Roman Empire's faction symbol]]|Name=The Western Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} The '''Western Roman Empire''' is one of the playable factions in [[Barbarian Invasion]].
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  • ...ction|image=[[Image:Seleucid_Faction_Symbol-Vanilla.png]]|Name='''Seleucid Empire'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} The Seleucid Empire are one of the playable factions in [[Rome: Total War]]. They can be playe
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  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
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  • Historically, the Ottoman Empire is seen as a cruel state, willing to kidnap and use children in its militar ...ve high melee statistics, meaning that they can defeat most other infantry units if supported, due to their relatively low numbers. They also have an except
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  • ...however persisted. The Palestinians were loyal to the idea of the Ottoman Empire and fought hard in its defence. Under Jezzar Pasha, the Palestinians were a ...able to form Square Formation. They should be used to combat other Militia units or to help out friendly lines.
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  • ...means that they can field an impressive amount of firepower against enemy units, making the Desert Warriors a useful unit to field. However as with most mi *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...ng down enemy units with ease. However they should not engage musket armed units head on as this will likely end in disaster. Furthermore they should also a
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  • {{Faction|image=[[File:Scotland_FlagETW.png‎|250px]]|Name=Scotland|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=European}} '''Scotland''' is an unplayable minor emergent faction in ''Empire: Total War''.
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  • In the Teutonic Campaign, Poland is cornered between the Holy Roman Empire to the west, the Baltic Sea and the Danes to the north, and to the east the ===Units===
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  • |Era=Early Roman Empire ...nly focuses on Octavianus Caesar and Marcus Antonius as rules of the Roman Empire. Both start out with a reasonable amount of cities. Octavianus ruler of the
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  • ...the new naval battles are certainly the most significant new feature in [[Empire: Total War]], the real-time land battles were improved considerably as well In order to expand his empire, the player must face and beat his opponents on various battlefields. Land
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  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
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  • <li>Inspires nearby units</li> ...ame a highly conservative group, determined to fight any reform within the Empire that reduced influence.
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  • The early Turkish empire consists of four provinces - towns at Iconium and Yerevan and castles at Ca The early Turkish empire consists of four provinces
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  • ...divided Romans. Huge armies of Barbarian Horsemen threaten the once great Empire, as rivalry between the two weakens their borders. .... Paganism is still highly prevalent within the Barbarians and much of the Empire, especially in frontier towns and forts.
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  • ...mer, this unit's task is to protect the far flung outposts of the Venetian empire. ...these men are recruited to protect the far flung interests of the Venetian empire from many enemies, both at sea and on land. Their long hafted war hammers a
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...ng down enemy units with ease. However they should not engage musket armed units head on as this will likely end in disaster. Furthermore they should also a
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  • ===Units=== ====Unique Units====
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  • <li>Inspires nearby units</li> ...section of the battlelines both as backup units and to inspiring wavering units, or to chase already routing enemies.
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  • <li>Inspires nearby units</li> ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar
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  • ...atinkon thumbnail.png]] Western European troops fighting for the Byzantine Empire, these experienced fighters are effective even on foot. .... Overall, a fantastic unit, which can stand up to the most elite infantry units.
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  • ====Unique Units==== Parthia has two completely unique units that no other faction has.
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  • ...poor melee and shooting skills and so should not be expected to rout enemy units in their own. However if used en masse then they are able to make more of a *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • |Platform=[[Empire: Total War]] IMPERIUM GLOBALE is a mod for Empire Total War about the global empires of the 18th century and theirs overseas
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  • ...on is more suited to battering down walls rather than targeting individual units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
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  • ...n as '''Rio'S IBFD BRG II''' is based on the desperate situation the Roman Empire had to face from the barbarian invasions and their newly established kingdo ...and recently created for most factions client kingdoms and Sassanid saptry units. The mod had developed into a unique mod very different from the original I
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  • * Great Marksmen: +25% ammunition for all units * A Proud People: +20% morale for all units during battles in own territory
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  • ...tion|image=[[Image:Symbol_hre.jpg|Faction Symbol for HRE]]|Name=Holy Roman Empire|Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Northern Eu ...its can be recruited. Because of the rebels and their weak garrisons, the Empire can take control of 15 regions in 10 turns.
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  • ...so should be used to support other line infantry and combat other militia units. Furthermore due to their relatively cheap recruitment cost, they are usefu *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...em to wreak havoc in the early days of the campaign against poorly trained units. Their effectiveness decreases as time goes on however. Once they become to
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  • ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar Beylik Janissaries are cancelled melee unit available only to the Ottoman Empire. At the start of the game the Beylik Janissaries are capable of defeating m
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  • In this demo, The Empire under the leadership of Emperor Karl Franz and Orcs under Grimgor Ironhide ...ith a devastating charge and fight on the ground as single model monstrous units.
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  • ...plite was the backbone of Hellenic warfare, just as the [[Legionaries (RTW Units)|Legionaries]] would become that of the Romans. ==Rome: Total War Units==
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  • ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar Sekban Janissaries are cancelled melee unit available only to the Ottoman Empire. At the start of the game the Sekban Janissaries are capable of defeating m
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  • ...all infantry they will encounter. This unit is deployed by the Holy Roman Empire and often forms the vanguard when assaulting enemy battlelines. ...ideal for charging into the enemies' front line or for for flanking enemy units. Their distinct advantage is their charge, so it would be wise not to let t
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  • ...equivalent of a highway. The Sassanids' main enemy is the [[Eastern Roman Empire]]. Controlling Egypt, Anatolia, Syria and Palestine it blocks further Sassa ...a Sassanids player, your main goal would be to eliminate the Eastern Roman Empire.
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  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • The most famous of all Byzantine units, made up wholly of Scandinavians and Englishmen, The Varangian guard were i ...light. They can stand up to most cavalry except for the most elite cavalry units, and their armour and shield provides them with protection against missiles
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  • ...istian crusaders and Mongols, it was eventually overpowered by the Ottoman Empire in 1517. The Mamelukes so came into the service of the Sublime Porte. ...harass the enemy and to strike from the rear or to hunt down routing enemy units. As light horsemen they are also useful in disabling enemy cavalry.
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  • ...statistics, they can defeat other units in melee if supported by friendly units. *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • ...and east Asia Minor, north of the [[Seleucid Empire (RTW Faction)|Seleucid Empire]], and west of [[Armenia (RTW Faction)|Armenia]]. ===Units===
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  • |Attributes=<li>Inspires nearby units</li> Ahadis are a Heavy Cavalry unit available only to the Mughal Empire. Due to their strong armour and powerful charge, Ahadis make an excellent s
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  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...games early stages. However when the European Nations are able to recruit units such as [[Light Infantry (ETW Unit)|Light Infantry]], then the Azzars will *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...ess of the population. Faction capitals tend to have a large number of Mob units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • These distinctive looking knights are the Holy Roman Empire's elite warriors. Their armour is in the distinctive fluted gothic style pr ...hed in armour from head to toe, Gothic Knights are one of the best cavalry units in the game. Even their horses are heavily armoured. They can deliver a dea
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  • ...ile:SwissConfederation_FlagETW.png|250px]]|Name=Swiss Confederation|Game=[[Empire: Total War]]|Religion=[[Catholic (ETW Religion|Catholic]] <small>''(most li The '''Swiss Confederation''' is a cancelled minor faction from ''Empire: Total War''.
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  • ...px|alt=Map of Tsardoms. Ottoman Empire is in red.|Map of Tsardoms. Ottoman Empire is in red.]] ...East, you'll be able to see units which was never done in any mod, unique units by their historical facts, cause of the influence of many cultures, and als
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea Isarelys are the Ottoman Empire's early-game equivalents of line infantry. Isarelys have all of the same ab
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  • {{Faction|image=[[File:Norway_FlagETW.png|250 px]]|Name=Norway|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=European}} '''Norway''' is an unplayable emergent faction in ''Empire: Total War''.
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...s that they are not exceptional on the field but can defeat lesser trained units in combat. Once the Marathas are able to recruit decent line infantry then
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  • ...[Empire: Total War]]|Religion=[[Image:Roman catholic.png]][[Catholicism in Empire: Total War|Catholicism]]|Culture=European}} '''Wurttemberg''' is an unplayable minor faction in ''Empire: Total War''.
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  • |Platform=[[Empire: Total War]] ...its own launcher, several different campaign options, and a great many new units. On 27 August 2020 Tango12345, the mod leader announced that the team has d
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  • *[[Ottoman Empire (NTW Faction)|Ottoman Empire]] [[Category:NTW Units]]
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  • ...ns to cut down infantry. They are, however, somewhat uncontrollable: these units are not only so keen to attack the enemy that they will do so without order ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
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  • ...ast.png|The Eastern Roman Empire's faction symbol]]|Name=The Eastern Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} '''The Eastern Roman Empire''' is one of the playable factions in [[Rome: Total War]]'s expansion [[Bar
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  • Hello! I'm a new fan to Empire Total War, and the Total War series in general. My favourite factions are G ...attles and GC in order to get more information to write about for said DLC units.
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  • ...ix of Roman legionary infantry and more Barbarian units. One of their best units are [[Graal Knights]], a powerful mounted unit, that is heavy armoured. Th ===Units===
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  • Ornamentum is a visual modification. Units, banners and user interface are improved, maps and game play remain as the ...shields: new shields for every country’s knights, spearman and some archer units
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  • {{Faction|image=[[File:Bavaria_FlagETW.png|250px]]|Name=Bavaria|Game=[[Empire: Total War]]|Religion=[[Catholic (ETW Religion|Catholic]]|Culture=European} '''Bavaria''' is an unplayable minor faction in ''Empire: Total War''
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  • ...and shield, these units are useful in support roles for heavier and better units. ...rmor, as well as a low damage and charge bonus that are common among spear units, making its base damage the same of Town Militia. However they are decent a
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  • ...Ottoman Empire. Wallachian Boyars should be used to rout already wavering units and chase down routing infantry. Due to their speed they are also useful fo *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
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  • ...ng and equipped with a short spear and shield, though little armour, these units are useful in defense, but cannot be expected to endure for long on an open *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
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  • * Empire of Mali * Maya Empire
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  • ...in Medieval 2: Total War. Several Mongol armies consisting mainly of elite units lead by experienced generals emerge in one of the furthest eastern province {{Faction|image=[[Image:Symbol_mongols.jpg|Faction Symbol]]|Name=Mongol Empire|Game=[[Medieval II: Total War]]|Religion=[[Islam]]|Culture=[[Middle Eastern
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  • ...atinkon thumbnail.png]] Western European troops fighting for the Byzantine Empire, these experienced and well trained fighters are armed with lances and swor ...avy cavalry and are the best heavy cavalry unit available to the Byzantine Empire. They have a devastating charge as well as good melee stats. They are equip
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  • Bashi-Bazouks are melee infantry available only to the Ottoman Empire. They are invisible to the enemy when immobile or walking, allowing them to *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...that deals with the wars between various Balkan countries and the Ottoman Empire, between the years 1450 and 1600. Belgrade, the White City, is the very cen ...ttoman sultans faced: rebellions based on the different ethnicities in the empire, treacherous generals, weak and undetermined soldiers etc., while a weaker
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  • Units of swordsmen are also easier to handle tactically on a battlefield. A gener ...he game goes on, as soon as Line Infantry start getting Fire By Rank these units should all be disbanded to save upkeep costs. In regards to their stats the
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  • [[Empire: Total War]] is the first Total War game yet to have fully 3D real time nav ...ead. Since land troops obviously cannot attack trade theaters, using naval units ships is the only way to reach, conquer, and defend these Trade Theaters.
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  • Denmark is a Catholic faction north of the Holy Roman Empire. It starts with only one settlement, Arhus, and its three adjacent neighbor ...very skilled in defensive siege battles. Denmark also has two unique naval units, the Dragonboat and Longboat, alongside the normal complement of vessels.
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  • ...lated or vulnerable enemies. They are also superb at pursuing broken enemy units to prevent them reforming. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
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  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea ...ry in the Eastern armies. However compared to other European Line Infantry units they are outdated and inferior. As a result of this they will become quickl
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  • ...ding, which does not come cheaper. Overall, when playing as the Holy Roman Empire, this unit should be used in tandem with the Dismounted Feudal Knights to f *[[Image:HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
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  • ...sher regiment recruitable only in Bosnia and available only to the Ottoman empire. Bosnian Panduks should be used as other skirmishers: they should harass th *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...epeatedly poor performance of the Ottoman armies against the Russians. The Empire’s inability to defend itself against a growing Slavic threat, and Europea ...all of the duties of regular Line Infantry and can outclass most European units of equal or inferior equipment. However they are only recruitable when the
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  • ...med himself "King of Italy", Julius Nepos running the remains of the Roman Empire in Pannonia, the Saxons, Jutes and Angles having landed on England, etc. [[ ...and regions. The mod is based on Rio's [[IBFD]], from which basically the units are taken from.
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  • ...n, a rather useful defensive formation, which removes any chance for enemy units to flank the unit in schiltrom. This can be handy when defending against ca *[[Image:The Byzantium Empire Thumbnail.png]] The Byzantine Empire
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  • ...orn Hope are heavily armoured and wield massive "zweihander" swords. These units are vicious assault troops who can chop a man into bloody pieces. *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
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  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea ...become outclassed once Fire By Rank is researched. Once that happens these units can be assigned to garrison duty.
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  • ...er.net/forums/showthread.php?345699 Diverse Artillery Mod] || || Add-on || Units || Original || || [https://www.twcenter.net/forums/showthread.php?353430- .../forums/showthread.php?336939 See Mod Thread] || 2017-11-24|| [[Additional Units Mod]]
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  • ...ats and administrators, and this gave them too much power over the Ottoman Empire. Eventually, the janissaries’ entrenched position in government became ar Cemaat Janissaries are a good melee unit available only to the Ottoman Empire. At the start of the game the Cemaat Janissaries are capable of defeating m
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  • ...Venice. They are rivaled by the Holy Roman Empire, Milan and the Byzantine Empire. ==Units==
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  • ...e. Although in the early game, it is still stronger than the [[Holy Roman Empire]] and its worth mentioning that Lithuanian archers can deploy stakes to det ...the early and high periods. Has the tough Polish retainer and Polish noble units.
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  • ...uggles like the Reconquista, the Crusades, a campaign about the Byzanatine Empire, the 100 Years War adn the Italian Wars. It will also include contents from ...g. selenius4tsd is doing the map, while mel26 is offering help on creating units. he mod could use some more modders, skinners and modellers preferably...
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  • ...nd powerful units, including terrifying Ritterbrüder, lacks light and fast units. Their starting location is divided in two halves. *[[Lithuania (M2TW Kingdoms)|Lithuania:]] Has a very good choice of light units, especially excellent light cavalry. Lithuania is surrounded by catholic fa
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  • Musellims are mobs that can be recruited by the Ottoman Empire in desperate times. They possess the dubious distinction of having the wors [[Category:ETW Units]]
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  • <li>Inspires nearby units</li> ...section of the battlelines both as backup units and to inspiring wavering units, or to chase already routing enemies.
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  • Historically the armies of the Ottoman Empire and Russia employed the hand mortar. In the Russian military, hand mortar d ...ssary Hand Mortar Bölük are a grenade firing unit available to the Ottoman Empire. They are similar to the Hand Mortar Company available to Russia. Like it's
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  • Imperial Knights, are the best mounted unit available to the Holy Roman Empire. They have a devastating charge as well as an armour piercing mace for a se *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
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  • *[[File:Ottoman_flag.jpg|25px]] [[Ottoman Empire (NTW Faction) |Ottoman Empire]] [[Category:NTW Units]]
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  • {{Faction|image=[[File:Hungary_FlagETW.png|250px]]|Name=Hungary|Game=[[Empire: Total War]]|Religion=[[Catholic (ETW Religion|Catholic]]|Culture=European} '''Hungary''' is an unplayable minor emergent faction in ''Empire: Total War''.
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  • ...mage=[[Image:Byzantium 3.png|Faction Symbol for Byzantium]]|Name=Byzantine Empire|Game=[[Medieval II: Total War]]|Religion=[[Orthodox Christianity]]|Culture= ...ntine Empire''' are a faction found in Medieval 2 Total War. The Byzantine Empire can be made playable be either defeating the faction in a campaign or by co
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  • {{Faction|image=[[File:Ottoman flag.jpg|250px]]|Name=Ottoman Empire|Game=[[Napoleon: Total War]]|Religion=[[Sunni Islam (NTW Religion)|Sunni Is ...well, and with poor starting units. All factors combined makes the Ottoman Empire a very hard faction to play as. Definately not a faction for new people, an
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  • ...vinces and outlast or destroy the [[Seleucid Empire (RTW Faction)|Seleucid Empire]] ===Units===
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  • ...on|image=[[File:UnitedStates_FlagETW.png|250px]]|Name=United States|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=American}} The '''United States''' is one of the playable factions in Empire: Total War and is available through completing the Road to Independence. Th
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  • |Platform=[[Empire: Total War]] ...ve incorporated it, including the Ultimate Commander version of [[DarthMod Empire]].
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  • Eastern Roman Empire, Western Roman Empire Huns,Goths, Sarmatians, Vandals, Frankish Tribes, Saxons, Celts, Sassanid Empire, Rhoxolani, Burgundii, Berbers, Allemanni Tribes, Lombardi
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  • ..., Vardariotai are the best missile cavalry unit available to the Byzantine Empire. They have no equal in terms of both missile and melee stats. While they d *[[Image: The Byzantium Empire Thumbnail.png]] The Byzantine Empire
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  • |Era=Late Roman Empire ...in almost as much trouble, locked in a dire battle with the vast Sassanid Empire, the outcome of which might ultimately be decided by the Lakhmid Arabs choi
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  • ...y,Richard can summon a tremendous call that rallies immediatly any routing units, Philip II can temporarily increase the attack and stamina of his troops ,
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  • ...gions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] ===Units===
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  • ...ing a completely new campaign for the Sudan war, new animations, music and units. The Khartum and Zulu mod gives you the most realistic experience of the Su * New models for Zulu and British units, these models are more historically accurate and remove the 'Napoleonic' fe
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  • ...arted to collect information. The new team had some problems getting maps, units etc. so the third Diadochi TW was also close to death. But then, with the h It is the year 309BC, Alexander the Great is dead, he has left a great Empire without a real successor.
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  • ...unit for long. Boosting nothing but sheer numbers this is one of the worst units in the game, but they are available right at the start of a campaign and ar *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
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  • .... High unity increases prestige gain. Unity can also be spent to annex Han Empire territory without a fight. ==Unique Units==
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  • ...Faction)|Macedon]] in Greece and [[Seleucid Empire (RTW Faction)|Seleucid Empire]] in Asia Minor. They are supposedly controlled by Sparta. This is becaus ===Units===
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  • ===Units=== ...cavalry, both melee and ranged. Access to both Tabardariyya and Hashishim units, also has access to the powerful Naffatun. Very wealthy regions with even w
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  • {{Faction|image=[[File:Pirates_FlagETW.png|250px]]|Name=Pirates|Game=[[Empire: Total War]]|Religion=[[File:Protestant.png]][[Protestant]]|Culture=Caribea The '''Pirates''' is an unplayable minor faction in ''Empire: Total War''.
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  • ...ese-units in Empire Total War. At the time of writing, the mod contains 43 units, as well as new models or skins for Portuguese marines, admirals, drummers ==New Units==
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  • ...The fall of Byzantine Empire began and in the year 1453, the Eastern Roman Empire finally fell to the Ottoman Turks, It is also the end year of our mod and a *The Holy Roman Empire
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  • Much like the Kingdom of Spain, France starts with weak units when compared to what other factions get at this time. However by the late ...ps, such as voulgiers and pikemen trainable from cities and castles. These units are exceptionally effective in the defense of settlements because of the na
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  • ...unit recruit able only from the Balkans and available only to the Ottoman Empire. Haydut Irregulars should be used like skirmishers: to harass the enemy lin *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...of charges and retreats would be wise strategy for maximum damage on enemy units. *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
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  • Historically, such units of irregular musket men would arrive at a battlefield with all kinds of wea *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • |Era=Roman Republic and High Roman Empire ...features to the game. The mod covers the Roman Republic and the High Roman Empire periods; the normal imperial campaign, named ''Rome Casus Belli'', begins i
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  • ...uperior range and they are still very inexpensive to recruit. Having a few units of these guys along is a must. ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
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  • ...menia (RTW Faction)|Armenia]] and [[Seleucid Empire (RTW Faction)|Seleucid Empire]] ===Units===
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  • ...is continuing slowly. Another mod, named [[European Wars 2]], was made for Empire Total War by the same developer. ...together for the mod to be released for single player battles only are the units.
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • ==Unique Units== # Or do you bide your time while you build your empire?
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  • ...on]] in the game [[Medieval 2: Total War]]. [[Russia]] and the [[Byzantine Empire]] are followers of this religion. Unlike [[Catholic]] or [[Islam|Islamic]] ...ch make Religious Conversion easier. There are also a few Mercenary Knight units that only fight for Christians.
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  • ...rmor upgrades. Nevertheless they should be replaced with stronger infantry units if given the opportunity. *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
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  • But there is a limit how many units are shown in the recruitment queue. Please read this: [http://www.twcenter. Here is the link to the UPC of Empire [http://www.twcenter.net/forums/showthread.php?t=340442 Unit Pack Compatibi
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  • Selucid Empire Selucid Empire: Seleucus
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  • ...inus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire. ...members. It offers a new campaign that is set in 311 A.D. where the Roman Empire is controlled by four men. You are able to play as the controllers of Rome,
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
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  • ...[[MTW]] times with his ZX mini-mod that reshuffled and changed MTW-[[VI]] units in the main campaign to give the game an Age of Empires' style of gameplay. ...[[RTW]] senate for Carthage and emerging rebel satrapies for the Seleucid Empire.
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • *[[Ottoman Empire (NTW Faction)|Ottoman Empire]] [[Category:NTW Units]]
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  • *[[New Spain (M2TW Kingdoms)|New Spain]]: Has many good European units including cavalry and artillery, and uses the prestige system. Difficulty: Spain mostly relies on halved 2 hit point melee units with excellent armor and attack but with relatively slow speeds, they have
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) |Mughal Empire]]
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  • ...ltural changes during the years 872-1071, when Byzantium and the Bulgarian Empire had conflicts between each other. The mod will explore the repercussions an ...he years 872-1071, primarily the struggles between Roman and the Bulgarian Empire. TGC adds numerous new factions as well. TGC includes new religions for the
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  • ...res a brand new and historically accurate campaign map, a multitude of new units and factions, accurate character names and royal family members, new buildi *The Western Roman Empire in Gaul
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  • ...new soldier in Greek are recruited by a levy of Christian boys within the empire, and trained from a young age. As an elite corps they have the best armour ...and frighten enemy units (especially elephants) and unlike earlier firearm units, their firearms can prove as deadly as bows or crossbows. Their scare facto
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  • ...(RTW Faction)|Armenia]], and the [[Seleucid Empire (RTW Faction)|Seleucid Empire]]. ...provinces and outlast or destroy [[Seleucid Empire (RTW Faction)|Seleucid Empire]] and [[Armenia (RTW Faction)|Armenia]].
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  • Elephants are unique units. They are very easily hit by any sort of ranged weaponry, easily injured, a *[[Image:Mughal_Flag.png|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
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  • ...e town at Naples. The kingdom is surrounded by Italians and the Holy Roman Empire to the North, the Byzantines to the East and the Moors to the South. ...ariety of units, similar to the other Italian factions, but they have many units of different faith (e.g Muslim Archers who are good at hand to hand as well
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  • Elephants are unique units available only to nations native to the Indian subcontinent. They are notew *[[Image:Mughal_Flag.png|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
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  • ...la RTW, to improve historical accuracy, and to improve game-play. Many new units have been added to the Greek factions, and other factions, along with new b *Roman Republic/Empire
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  • Armenian Archers are an elite archer unit available only to the Ottoman Empire. Armenian Archers are skirmishers with good stealth capabilities. Their qui *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • [[Emperor Xian]] starts under their control, and so the [[Han Empire]] is their vassal. ==Unique Units==
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  • <h3>Welcome to Empire: Total War on the TWC</h3> <big>[[Empire: Total War]] is a game in the [[Total War]] series developed by the [[Creat
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  • ...oughest Infantry of other factions such as Sacred Band. They are late game units and pikes lose some of their edge in the late game as more enemies have eno ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
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  • ==Units== This DLC added the following units:
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  • |Platform=[[Empire: Total War]] ...the Irish Brigade, The Iron Brigade and many others. Use the new artillery units and fast firing weapons like the Gatling gun to gain victory. Lead them wit
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  • *[[Image:The Byzantium Empire Thumbnail.png]] The Byzantine Empire [[Category:M2TW Units]]
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  • <li>Inspires nearby units</li> *[[Image:Mughal_Flag.png|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]]
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  • Mounted Nizam-i-Cedit are an Elite Dragoon unit available only to the Ottoman Empire. Dragoons can act as a light cavalry force as well as quick-response firepo *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]]
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  • ...s://www.twcenter.net/forums/showthread.php?t=250655 ADDITIONAL UNITS MOD - EMPIRE (AUM-EMP)] [https://www.twcenter.net/forums/showthread.php?t=336939 ADDITIONAL UNITS MOD - NAPOLEON (AUM-NAP)]
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  • ...kirmishers or fleeing enemies. They are capable of defeating Light Cavalry units but will be outclassed by Heavy Cavalry. Due to the Camel's ability to scar *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
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  • ===Units=== * Models can be made for Empire and imported into Napoleon, but this has many side-effects (unit card, face
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  • ...new soldier in Greek are recruited by a levy of Christian boys within the empire. Drafted while young, these soldiers form a large part of the Turkish army ...at against enemy infantry, they may lose out to more well armoured missile units, as their robes offer little protection compared to metal plate.
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  • == Some Seleucid Empire Details == ...pire, i.e. a successor state of Alexander the Great's empire. The Seleucid Empire was centered in the near East and at the height of its power included centr
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  • ...ding up to a final grand campaign set during the fall of the Western Roman Empire. *[[Western Roman Empire]] (Imperium Romanum Occidentale)
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  • * E. Europe - Poland, Lithuania, Hungary and the Bulgarian Empire (new) ===New Units ===
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  • ...ave the same poor morale that is characteristic of militias and being pike units, they should never go unsupported lest they get flanked and routed. *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
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  • ...themselves unable to construct the necessary buildings to train gunpowder units. Thus each faction is designed to provide a unique challenge to the player *[[:Category:ETW Factions|Empire: Total War Factions]]
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  • ===Units=== ...tard Sword that will defeat most opposing infantry. They also get 2 unique units from their Temples, Druids, who inspire nearby troops, and Hounds of Culann
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  • Fall of the Republic - Rise of the Empire (abbreviated to FRRE) does not exist as its own modification, but as a comp ...uls or Orodes of Parthia. It features a new map, reskinned and newly added units, scripted events and more.
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  • * Tribal Conquerors: +20% morale for all units during battles against barbarian tribes ...er increase those further or inflict morale penalties on enemy units. Some units are also tied to specific gods' temples, such as Wodanaz or Frijjo.
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  • |Platform=[[Empire: Total War]] The latest version of APE:TI, one of the most ambitious modding projects for Empire: Total War. APE:TI significantly alters most aspects of the game we have ac
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  • |Game=[[Empire: Total War]] In preparation, American General George Washington readied most of his units to defend from this frontal assualt around the narrow crossing of Chad's fo
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  • *[[Image:The Byzantium Empire Thumbnail.png]] The Byzantine Empire [[Category:M2TW Units]]
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  • ...tility is their greatest strength and while there may be slightly stronger units available, their higher building requirements often make Dismounted Feudal *[[Image:HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
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  • ...DLC elite unit recruitable only in Cairo and available only to the Ottoman Empire. They are a cavalry unit similar to that of European dragoons in that they *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) | Ottoman Empire]]
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  • ...epeatedly poor performance of the Ottoman armies against the Russians. The Empire’s inability to defend itself against a growing Slavic threat, and Europea ...t Light Infantry are a Light Infantry unit recruitable only by the Ottoman Empire and are a variant of the European [[Light Infantry (ETW Unit)| Light Infant
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  • |Platform=[[Empire: Total War]] ...nial and European warfare by overhauling and converting Empire Total War's units, battle-mechanics and presentation to reflects the changes from diverse to
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  • ...elatively secure from surprise attacks from the more powerful [[Holy Roman Empire]] to the north or [[France]] to the west. ...e matter, you can easily repel the inferior early forces of The Holy Roman Empire. The Nobles may urge you to take Dijon next but spreading your forces thin
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  • ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li> [[Category:RTW Units]]
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  • Historically, the armies of the Ottoman Empire and Russia employed the hand mortar. In the Russian military, hand mortar d ...imilar unit is available to [[The_Ottoman_Empire_(ETW_Faction)|The Ottoman Empire]]. Hand mortars have an advantage over grenadiers in that they have a much
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]]
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  • Their infantry works on similar principals, they have a good variety of light units recruited from the peasantry, such as Slav levies or Croat axemen, as well ...n power during the late period, though, not to the extent of the Byzantine empire.
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  • ...sed. They are skirmishers and it is their task to harass and disrupt enemy units before the main battle lines clash. They are also adept at staging tactical ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
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  • ...elatively secure from surprise attacks from the more powerful [[Holy Roman Empire]] to the north or [[France]] to the west. Its weakness then is the other It Milan's military is primarily defensive, generally not having units designed for offense.
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  • ...ns. The main focus is Sparta with the premise that it could have become an empire under the right guidance ~ the player.
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  • .... As mentioned earlier, Feudal Knights will be destroyed by spear-wielding units, especially if the player is foolish enough to charge them head on. If left *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]] [[Category:ETW Units]]
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  • ...epeatedly poor performance of the Ottoman armies against the Russians. The Empire’s inability to defend itself against a growing Slavic threat, and Europea Nizam-I Cedit Rifles are a Rifle unit available only to the Ottoman Empire and are a variant of the European [[Riflemen (ETW Unit)|Riflemen]] unit. Ni
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]] [[Category:ETW Units]]
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  • ...d Asia. In the Napoleon Campaigns, the player starts with Napoleon's early empire and aims to expand it. In the Coalition Campaigns, the player can choose am ...s etc. Units are recruited from the region capital. The type and amount of units available depends on the level of the military building that has been const
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  • ...land in combat. Land battles in the Total War series are characterised by units consisting of many men meeting on a large, 3D battle map that may or may no ...o-resolved battles will be determined by the quality and attributes of the units in your army, rather than the tactics and terrain that would normally be av
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  • ...Europe. Many would go on to establish lasting kingdoms in the former Roman Empire. There are several different reasons given for the Migration: population pr ...ill disband when the horde finds a new homeland. This is crucial, as these units will form a part of the new homeland, decreasing dissent in the new settlem
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  • Unique to the Ottoman Empire as downloadable content, organ guns bring a devastating amount of artillery *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)]]
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] [[Category:ETW Units]]
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  • ...ractically anything except charge elite Phalanxes from the front and fight units that pierces armour. Be extremely careful against anything with an armour p ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li>
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  • ...easants are often actually a liability because units breaking causes other units to lose morale and can lead to a mass route. ...your lines. Simply having units nearby helps boost the morale of friendly units and hurts it of enemies, regardless of the solider.
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  • * [http://www.twcenter.net/forums/showthread.php?746808 Lore Friendly Units/Buildings Pack] ...sts, reworks experience system and much more with additions of custom made units for all in game factions.' View more on this mod [http://www.twcenter.net/f
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  • ...series of military disasters inflicted by the "Emperor" Napoleon. The old Empire is no more. ...dious Ottomans who are long time enemies of the Habsburgs and the Austrian Empire and may be willing to invade lands that were stripped by the Austrians in t
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]] [[Category:ETW Units]]
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  • Somewhat secure starting position and some very good early melee infantry units. ...es and severely backward in development. A strong and well developed trade empire and maritime power will take time to construct and significant manpower and
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  • ...time instead of being automatically resolved like in previous games before Empire. == Naval Units ==
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  • * Horsemanship: -20% recruitment cost for all cavalry units ...age as possible as quickly as possible before the enemy can react. Iberian units are however often light on armour which makes them weaker in protracted bat
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  • *[[Image:Mughal_Flag.png|25px]] [[Mughal Empire (ETW Faction) | Mughal Empire]] [[Category:ETW Units]]
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  • ...|image=[[File:BarbaryStates_FlagETW.png|250px]]|Name=Barbary States|Game=[[Empire: Total War]]|Religion=[[Islam (ETW Religion)|Islam]]|Culture=Middle Eastern ...tal War'' and a protectorate of the [[Ottoman Empire (ETW Faction)|Ottoman Empire]].
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  • ===Units=== ====Infantry Units====
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  • ...Name Changes, Historical name changes, garrison changes , more variety of units, New victory conditions. Currently the the latest version for the mod is v3 ...az, Armenia, Georgia, and the Cumans surplus with many new and challenging units.
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  • ...wever their units are far weaker then their close neighbours , [[The Aztec Empire (M2TW Kingdoms)]] and [[The Tarascans Tribes (M2TW Kingdoms)]] ...nd a mix of [[The Apachean Tribes (M2TW Kingdoms)]] and their own blend of units.
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  • ...taman, or chief. Within each host, smaller Cossack bands fight as separate units. Traditionally, Cossacks are cavalrymen without peer, as might be expected ...y. Line infantry form the heart of any army in Empire: Total War and these units are no different in the early game. In a head-on fight, a line infantry wil
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  • ...re relatively weak, especially compared to the other Islamic nations. Most units lack armor, and can only be upgraded to leather, thus making these armies v ...roup. Their smaller numbers and mediocre stats means they are true support units against enemy cavalry. Though they lack the stats to act alone, they are es
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  • * The general types of units and buildings it has access to. * The in game voices used by characters, units and on the diplomacy screen.
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  • ...Such armies normally consist of many fully-upgraded defense-oriented heavy units, such as Urban Cohorts or Papal Guard. ...nsidered attrition-based armies. These armies may consist of 8 long-ranged units or more, and are specifically made to wear out the opposing army. Missile-h
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction)|Ottoman Empire]] [[Category:ETW Units]]
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  • ...ude unit re-skins for various factions (e.g. the Huns) and many additional units for every faction in-game. ===Units===
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  • Fuliliers are the standard infantry unit of the French Empire. They are the mainstay of your army and are excellent at firing volleys or [[Category:NTW Units]]
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  • *[http://www.youtube.com/watch?v=ro2aH-6tkB0 Lizardmen Radious Units] ...p more balanced armies, preventing the recruitment of too many higher tier units.
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  • ...Faction Symbol-Vanilla.png|25px]][[Seleucid Empire (RTW Faction)|Seleucid Empire]]</li> [[Category:RTW Units]]
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  • |Platform=[[Empire: Total War]] ...'Empire: Total War', mainly trough adding some new, historically accurate units such as Prussian Leib-Garde Grenadiers, Hussars of Death, Polish Winged Hus
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] [[Category:ETW Units]]
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  • ...ich neither Narnia or Archenland are involved. The border of the Calormene Empire extends from the Western Mountains to the Great Eastern Ocean. The Calormen ...ages are usually arranged at a young age. Beneath them are soldiers of the empire's vast army, merchants, and the peasantry, with slaves being the lowest run
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  • ...ed [https://www.twcenter.net/forums/showthread.php?t=368811 La montée de l'Empire], which was created by [https://www.twcenter.net/forums/member.php?u=48658 The La montée de l'Empire mod is a historical focused mod that give you the opportunity to play as ei
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  • ...art the campaign at ten different time periods, each with their own unique units, challenges, and factions. ...="text-align:left;"|'''Western European''': Burgundy | France | Holy Roman Empire
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  • |Platform=[[Empire: Total War]] ...r by HusserlTW. The latest version is 6.95 for DM and DMUC and it requires Empire: Total War version 1.6.
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  • {{Mod Information Table|Platform=[[Empire: Total War]]|Mod Type=Overhaul|Era=Mid 17th Century onwards|Mod Leader=[htt V1650 is a mod for [[Empire: Total War]] set in the 17th century, focusing on the Vereenigde Oost-Indis
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  • ...to sign a peace treaty that resulted in the loss of a large part of their empire. [[Category:NTW Units]]
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  • '''Modifications for [[Empire: Total War Portal|Empire: Total War]].'''<br> *[https://www.twcenter.net/forums/forumdisplay.php?470-Empire-Total-War ETW Mod Register]
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] [[Category:ETW Units]]
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] [[Category:ETW Units]]
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  • *[[Image:Mughal_flag.jpg|25px]] [[Mughal Empire (ETW Faction)|Mughal Empire]] [[Category:ETW Units]]
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  • ==Units== Please note that the types of units that can be added to Warhammer are restricted by the game's end-user licens
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  • The campaign in [[Empire: Total War]] has received a massive upgrade in size and scope with the bigg ...remiss to not include queens?) as well as other new agents and characters. Empire: Total War also includes an all-new fully animated campaign map. In this ca
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  • ...an factions in the game. To the south of you is the other, the [[Byzantine Empire]]. To the south west, there are the Catholic [[Poland| Polish]] and the [[H ...men and their most useful infantry unit - the Dismounted Dvor. Those elite units can double as both great archers and a decent hand-to-hand unit. In the lat
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  • {{Faction|image=[[File:Punjab_FlagETW.png|250px]]|Name=Punjab|Game=[[Empire: Total War]]|Religion=[[Sikh (ETW Religion)|Sikh]]|Culture=Indian}} '''Punjab''' is an unplayable minor emergent faction in ''Empire: Total War''.
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  • *[[Image:Ottoman_flag.jpg|25px]] [[Ottoman Empire (ETW Faction) |Ottoman Empire]] [[Category:ETW Units]]
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