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Page title matches

  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] {{Total War}}
    19 KB (3,058 words) - 18:53, 17 May 2021
  • #REDIRECT [[Rise of Three Kingdoms]]
    36 bytes (5 words) - 16:16, 5 November 2012
  • =Welcome to Total War: Three Kingdoms on the TWC Wiki= <center>[[File:ThreeKbanner.png|center|Three Kingdoms banner]]
    6 KB (804 words) - 10:56, 14 January 2020
  • [[File:Main-Kingdoms.gif|center]] {{Total War}}
    20 KB (3,120 words) - 12:36, 15 March 2020
  • #REDIRECT [[Medieval II: Total War: Kingdoms]]
    46 bytes (6 words) - 05:40, 18 March 2012
  • #REDIRECT [[Medieval II: Total War: Kingdoms]]
    46 bytes (6 words) - 05:36, 18 March 2012
  • [[File:3K Modding.png|center|Total War: Three Kingdoms Modding Banner]]<br> <center><big>Tutorials, resources and tools for modding [[Total War: Three Kingdoms]]</big>
    4 KB (453 words) - 01:09, 9 July 2020
  • ...a shortcut file with io.file_first for [[Medieval II: Total War: Kingdoms|Kingdoms]]''' Since all the [[Medieval II: Total War: Kingdoms|Kingdoms]] levels are loaded from the launcher in order to load the file_first optio
    1,012 bytes (175 words) - 14:45, 18 August 2018

Page text matches

  • '''Egypt''' commonly refers to one of several factions in Total War: *[[Egypt (RTW Faction)]], a major faction in [[Rome: Total War]]
    358 bytes (54 words) - 16:18, 8 December 2010
  • * [[DarthMod (RTW)]]- a mod for [[Rome Total War: Barbarian Invasion]]. * [[DarthMod for M2TW]]- a mod for [[Medieval 2: Total War]].
    667 bytes (106 words) - 16:04, 5 November 2012
  • ...a shortcut file with io.file_first for [[Medieval II: Total War: Kingdoms|Kingdoms]]''' Since all the [[Medieval II: Total War: Kingdoms|Kingdoms]] levels are loaded from the launcher in order to load the file_first optio
    1,012 bytes (175 words) - 14:45, 18 August 2018
  • * [[DM - Europe Total War]]- a mod for [[Medieval II Total War: Kingdoms]] concentrating on Europe from 1070 to 1453. * [[DM - Road To Jerusalem]]- a mod for [[Medieval II Total War: Kingdoms]] concentrating on the Crusades.
    268 bytes (41 words) - 16:04, 5 November 2012
  • * [[Spain (RTW Faction)]] - a faction in the game Rome: Total War. * [[Spain (M2TW Faction)]] - a faction in the game Medieval 2: Total War
    322 bytes (56 words) - 14:42, 15 April 2009
  • #redirect [[Medieval II: Total War: Kingdoms]]
    46 bytes (6 words) - 05:40, 18 March 2012
  • #REDIRECT [[Medieval II: Total War: Kingdoms]]
    46 bytes (6 words) - 05:40, 18 March 2012
  • ...faction in the [[Medieval II: Total War Kingdoms]] mod [[Third Age: Total War]] [[Category:Third Age Total War Factions]]
    434 bytes (56 words) - 10:05, 11 September 2011
  • *[[Archers (RTW Unit)]] - a unit in [[Rome: Total War]] *[[Archers (TW3K Unit)]] - a unit in [[Total War: Three Kingdoms]]
    261 bytes (42 words) - 10:46, 12 May 2020
  • = Total War games owned = |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    2 KB (199 words) - 13:05, 10 February 2020
  • |Platform=[[Medieval II: Total War Kingdoms]] |Mod Type=Total Conversion
    3 KB (464 words) - 13:40, 18 February 2021
  • =Welcome to Total War: Three Kingdoms on the TWC Wiki= <center>[[File:ThreeKbanner.png|center|Three Kingdoms banner]]
    6 KB (804 words) - 10:56, 14 January 2020
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    1 KB (146 words) - 02:28, 6 April 2020
  • = Total War games owned = |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    2 KB (245 words) - 08:16, 24 January 2019
  • Medieval II: Total War, Medieval II Kingdoms: Total War,
    865 bytes (116 words) - 23:00, 7 March 2020
  • Medieval: Total War, Rome: Total War,
    1,002 bytes (136 words) - 22:39, 11 March 2020
  • Medieval: Total War, Rome: Total War,
    1 KB (148 words) - 05:31, 5 March 2020
  • {{M2TW Kingdoms}}{{stub}} ...e Teutonic Campaign in the [[Kingdoms]] expansion for [[Medieval II: Total War]].
    928 bytes (152 words) - 04:25, 29 January 2019
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    2 KB (226 words) - 10:20, 8 September 2020
  • Medieval: Total War, Medieval: Total War Viking Invasion,
    1 KB (206 words) - 10:10, 17 March 2020
  • ...or is has been a member of Total War Center since January 03, 2010. With a total of over 1,300 posts, and over 70 reputation points, Russian Gondor is helpi History of Total War
    1 KB (209 words) - 07:59, 24 January 2019
  • = Total War games owned = |rowspan="1" | [[File:STWBA.jpg|50px]] || [[Shogun: Total War]]
    2 KB (296 words) - 04:42, 18 February 2020
  • ...Council, representing Content, and local moderator for the Third Age Total War hosted mod forum. He also holds the rank of citizen. ...ves the main body which performs the day to day administering of the Total War Center and its forums.
    3 KB (325 words) - 08:15, 24 January 2019
  • Shogun: Total War, Shogun: Total War Mongol Invasion,
    2 KB (231 words) - 02:36, 6 April 2020
  • A '''[[Faction]]''' in the context of the [[Total War]] series of games refers to one of the various competing forces in the game Factions are differentiated from each other in various ways in the Total War series. Each will typically have a pre-determined list of unique units whic
    2 KB (270 words) - 03:19, 4 September 2017
  • There are twenty two different [[faction]]s in [[Medieval II: Total War]], twenty one that have 'national' identities and one rebel faction. Inform ...able factions or by editing [[descr_strat.txt]] in your Medieval II: Total War directory (more information on which can be found [[HowTo:Unlock All Factio
    1 KB (217 words) - 07:33, 31 May 2017
  • Shogun: Total War, Shogun: Total War Mongol Invasion,
    2 KB (214 words) - 13:22, 14 March 2020
  • ...vonian rebels are a faction that start in Livonia on Medieval 2 total war: Kingdoms. They are surrounded by Danes, Novgorod and the Teutonic Order. There is on
    259 bytes (45 words) - 06:47, 30 May 2017
  • Dragolance: Total War-Takhisis Rising is a fantasy mod. For more information, check the thread: DLTW is a MTW2-Kingdoms mod based off of the book series written by: Margaret Weiss and Tracy Hickm
    689 bytes (105 words) - 13:27, 18 February 2021
  • .... Having pinned the final bosses, he shall ascend to not only TWC's God of War, but the universe's. Shogun: Total War,
    2 KB (269 words) - 00:56, 20 May 2020
  • |Game=[[Total War: Three Kingdoms]] '''Li Damu''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    913 bytes (140 words) - 08:39, 25 July 2019
  • ...ggers''' are used in both the [[Rome: Total War]] and [[Medieval II: Total War]] games to control which [[Traits]] and [[Ancillaries]] a [[Character]] acq In [[Rome: Total War]]/[[Barbarian Invasion]] if you are playing with [[Religion]] enabled, trig
    1 KB (158 words) - 11:14, 30 May 2017
  • Medieval Total War II :: MONGOLS INVASION :: https://www.twcenter.net/forums/showthread.php?t= Medieval Total War II :: KHANATE'S MOD :: https://www.twcenter.net/forums/showthread.php?t=186
    3 KB (343 words) - 12:23, 10 February 2020
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    1 KB (155 words) - 09:44, 6 March 2020
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    1 KB (186 words) - 03:54, 21 May 2020
  • |Game=[[Total War: Three Kingdoms]] ...e Heishan Bandits''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1,022 bytes (154 words) - 12:09, 14 October 2019
  • [[File:3K Modding.png|center|Total War: Three Kingdoms Modding Banner]]<br> <center><big>Tutorials, resources and tools for modding [[Total War: Three Kingdoms]]</big>
    4 KB (453 words) - 01:09, 9 July 2020
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...doms - A World Betrayed''' is the Fourth DLC released for Total War: Three Kingdoms.
    1 KB (232 words) - 19:31, 17 May 2021
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    2 KB (288 words) - 16:25, 4 April 2020
  • == Medieval II Total War Kingdoms Crusades campaign Heroes == ...es are a new type of characters in Medieval Total war II introduced in the Kingdoms expansion Crusades. These characters are similar to the normals however the
    1 KB (186 words) - 11:17, 30 May 2017
  • |Platform=M2TW Kingdoms ...f Kingdoms is a modification for Medieval II: Total War, playable with the Kingdoms expansion. Its mod developer is Lord Condormanius.
    3 KB (443 words) - 13:24, 18 February 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] This modification for [[Medieval II: Total War: Kingdoms]] aims to improve the Vanilla Battle AI for a more enjoyable game.
    4 KB (603 words) - 13:40, 18 February 2021
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    2 KB (249 words) - 12:35, 10 March 2020
  • |Game=[[Total War: Three Kingdoms]] ...ng Clan of Beihai''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (161 words) - 12:09, 14 October 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] ...TW. This mod can be used as it is, or as a base to create additional M2TW: Kingdoms mods
    3 KB (381 words) - 13:23, 18 February 2021
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...gdoms - The Furious Wild''' is the Fifth DLC released for Total War: Three Kingdoms.
    2 KB (279 words) - 19:32, 17 May 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
    3 KB (377 words) - 13:36, 18 February 2021
  • |Game=[[Total War: Three Kingdoms]] ...Ma Clan of Liang''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (208 words) - 12:09, 14 October 2019
  • Shogun: Total War, Shogun: Total War Mongol Invasion,
    3 KB (382 words) - 07:48, 5 March 2020
  • |Game=[[Total War: Three Kingdoms]] ...g''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
    1 KB (210 words) - 09:54, 25 July 2019
  • ...ar. My fave faction is Russia cause they rule. I also really like the four kingdoms campaigns, especially the Britannia campaign since I'm from the UK. * Improve the Kingdoms section of the wiki.
    685 bytes (106 words) - 08:29, 21 January 2019
  • Medieval 2: Total War, Medieval 2: Total War Kingdoms,
    2 KB (220 words) - 04:06, 21 May 2020
  • = Total War games owned = |rowspan="1" | [[File:STWBA.jpg|50px]] || [[Shogun: Total War]]
    3 KB (362 words) - 07:58, 15 February 2020
  • ...early TW games is rather simple. Note that in the original [[Shogun: Total War]] all factions are playable from the beginning. == Rome: Total War ==
    5 KB (803 words) - 13:02, 16 March 2021
  • |Game=[[Total War: Three Kingdoms]] ...he Sun Clan of Wu''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (184 words) - 12:10, 14 October 2019
  • Zoner16 has been playing Total War for as long as they've had Rome Total War installed at internet cafes in the Philippines. This shouldn't imply that h ...s include the Classical Era, American Civil War, Warring States, and Three Kingdoms Era. The last of which has turned into something of an obsession.
    941 bytes (157 words) - 11:20, 2 March 2019
  • |Game=[[Total War: Three Kingdoms]] '''The Zheng Bandits''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (203 words) - 12:10, 14 October 2019
  • [[File:TW-mods-banner.png|center|Total War Mods Banner (images from SSHIP and DCI:LA)]]<br> ...can be changed. Due to licensing restrictions modifications for the Total War: Warhammer series have to remain true to the Warhammer lore as published by
    11 KB (1,509 words) - 11:04, 11 October 2023
  • |Game=[[Total War: Three Kingdoms]] ...Liu Clan of Zhou''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (218 words) - 12:09, 14 October 2019
  • * [[Chivalry Total War]] / Chivalry I (2006-2010, RTW), Director/Leader (since 2009/2010 Co Direct * [[The Sicilian Vespers]] / Chivalry II (2007-2008, M2TW + Kingdoms), Ex Co Leader, Member.
    2 KB (279 words) - 01:52, 12 January 2019
  • ...tal War Center in January of 2008. He first frequented the [[Empire: Total War]] forums, but began to explore the rest of the forum after getting bored wi == Total War games owned ==
    3 KB (368 words) - 11:30, 10 February 2020
  • {{M2TW Kingdoms}} ...the [[The Crusades Campaign]]. Along with the [[Kingdom of Jerusalem (M2TW Kingdoms)]], they are a Catholic Crusader faction.
    3 KB (393 words) - 08:30, 15 February 2020
  • |Game=[[Total War: Three Kingdoms]] ...Clan of Shouchun''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (224 words) - 12:10, 14 October 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] Baltic: Total War (Formerly Known as the Lithuania Mod) is a mod that covers the Northern Cru
    2 KB (239 words) - 12:49, 10 February 2020
  • =Welcome to Medieval II: Total War on the TWC Wiki= <big>[[Medieval II: Total War]] is a game in the [[Total War]] Series. Developed by the [[Creative Assembly]].
    11 KB (1,438 words) - 08:33, 15 February 2020
  • ...rth of the Hellenes''' is a modification for [[Medieval II: Total War]]: [[Kingdoms]]. Its progress is very fast and it contains gorgeous additions to the game ...ere will be reform/s (in the same style as the Romans had in [[Rome: Total War]]) to simulate the large changes in warfare. There will also be several inv
    2 KB (236 words) - 12:49, 18 February 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] ...intended to improve the standard AI of the game [[Medieval II: Total War: Kingdoms]].
    3 KB (546 words) - 13:45, 18 February 2021
  • |Game=[[Total War: Three Kingdoms]] ...Clan of Xiangyang''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (225 words) - 12:09, 14 October 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total conversion
    6 KB (871 words) - 13:28, 18 February 2021
  • |Game=[[Total War: Three Kingdoms]] ...Cao Clan of Qiao''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    2 KB (246 words) - 12:06, 14 October 2019
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...Yellow Turban Rebellion''' is the first DLC released for Total War: Three Kingdoms.
    2 KB (283 words) - 08:25, 14 March 2021
  • {{M2TW Kingdoms}}{{stub}} ...e Teutonic Campaign in the [[Kingdoms]] expansion for [[Medieval II: Total War]].
    2 KB (381 words) - 04:04, 29 January 2019
  • |Game=[[Total War: Three Kingdoms]] ...lan of Youbeiping''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    1 KB (224 words) - 12:08, 14 October 2019
  • He found a pleasant community there and enjoyed talking about the Total War games. When Medieval 2:Total War was looming around the corner, he was offered the chance to be a moderator
    3 KB (421 words) - 15:52, 2 November 2017
  • {{M2TW Kingdoms}} ...campaigns available in the [[Kingdoms]] expansion to [[Medieval II: Total War]].
    2 KB (375 words) - 21:54, 30 July 2012
  • |Game=[[Total War: Three Kingdoms]] '''Sun Ren''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
    1 KB (265 words) - 09:05, 11 April 2024
  • |Platform=[[Medieval II Total War: Kingdoms]] Rise of Kings is a [[modification]] for [[Medieval II: Total War]] which aims at creating a more realistic and historically accurate experie
    1 KB (174 words) - 07:04, 15 May 2019
  • |Platform=[[Medieval II: Total War: Kingdoms]] Mongolo-Tatars Invasion is a modification for Medieval II: Total War Kingdoms, which focuses on the Mongols' invasion to Eastern Europe and the Middle Ea
    2 KB (313 words) - 13:44, 18 February 2021
  • = Total War games owned = |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    4 KB (545 words) - 02:38, 11 January 2019
  • |Game=[[Total War: Three Kingdoms]] '''Liu Cong''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    2 KB (257 words) - 05:51, 13 April 2024
  • ...for many other non-Total War hosted mods, and played a part in a non-Total War games surge in the site in late 2011-2012. = Total War Games Owned =
    4 KB (653 words) - 12:51, 10 February 2020
  • Patch 1.5 update for Kingdoms was released April 2008 ...to allow owners of the original game to play with those who have installed Kingdoms.
    5 KB (762 words) - 08:03, 15 February 2020
  • |Game=[[Total War: Three Kingdoms]] ...e Yuan Clan of Ye''' is one of the playable factions in [[Total War: Three Kingdoms]]. It is one of the 11 immediately playable in the base game, with no achie
    2 KB (304 words) - 12:10, 14 October 2019
  • |Platform=[[Medieval 2: Total War]]. |Mod Type=Total conversion.
    3 KB (437 words) - 12:50, 18 February 2021
  • |Game=[[Total War: Three Kingdoms]] '''Cai Mao''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    2 KB (290 words) - 07:39, 25 July 2019
  • |Game=[[Total War: Three Kingdoms]] ...ong Clan of Liang''' is one of the playable factions in [[Total War: Three Kingdoms]]. It requires that the player either defeat Dong Zhuo's army or reach Empe
    2 KB (273 words) - 12:08, 14 October 2019
  • *[[Total War: Rome Remastered‎‎]] for game information *[[Total War: Rome Remastered‎‎ - Modding]] for modding information</center></big></
    3 KB (467 words) - 04:00, 16 December 2023
  • |Platform=[[Medieval II: Total War]] The Lite Mod for Medieval II: Total War removes some minor and major bugs that were not addressed in the official.
    1 KB (204 words) - 08:45, 15 February 2020
  • '''Modifications for [[Medieval II: Total War Portal|Medieval II: Total War]].'''<br> ...ter.net/forums/showthread.php?659303 Registry Catalogue - Medieval 2 Total War ]
    20 KB (2,714 words) - 03:42, 17 October 2023
  • |Platform=Medieval II: Kingdoms Rule Britannia Total War overhauls the Britannia campaign from the Kingdoms expansion, adding scripted events and a new reworked recruitment system as
    2 KB (240 words) - 13:40, 18 February 2021
  • ===Medieval II Total War=== ====[https://www.twcenter.net/forums/forumdisplay.php?211 Medieval II: Total War Hosted Modifications]====
    8 KB (1,169 words) - 16:38, 23 January 2024
  • '''Modifications for [[Total War: Shogun 2 Portal|Total War: Shogun 2]].'''<br> *[http://www.twcenter.net/forums/forumdisplay.php?2233 Total War: Shogun 2 Mod Register]
    9 KB (1,158 words) - 03:44, 17 October 2023
  • |Game=[[Total War: Three Kingdoms]] '''Liu Qi''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    2 KB (338 words) - 05:49, 13 April 2024
  • |Game=[[Total War: Three Kingdoms]] '''Yu Du''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    2 KB (386 words) - 09:26, 11 April 2024
  • = Total War games owned = |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    4 KB (560 words) - 11:45, 10 February 2020
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    3 KB (385 words) - 05:53, 5 March 2020
  • Medieval: Total War, Rome: Total War,
    3 KB (425 words) - 19:23, 7 March 2020
  • ...re a Pagan faction in the main campaign and the Lithuanians are Pagan in [[Kingdoms]], otherwise Paganism is restricted to a religious minority found in Easter
    812 bytes (132 words) - 17:11, 12 December 2023
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...ingdoms - Eight Princes''' is the Second DLC released for Total War: Three Kingdoms.
    5 KB (735 words) - 08:25, 14 March 2021
  • Medieval: Total War, Medieval Total War Viking Invasion,
    4 KB (636 words) - 07:18, 5 March 2020
  • |Name= Desert Kingdoms |Game=[[Total War: Rome II]]
    3 KB (442 words) - 11:33, 11 August 2020
  • |Game=[[Total War: Pharaoh]] ...liuma is one of the Hittite playable factions and faction leaders in Total War Pharaoh.
    4 KB (723 words) - 05:51, 13 April 2024
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...Kingdoms - Fates Divided''' is the sixth DLC released for Total War: Three Kingdoms.
    4 KB (541 words) - 20:21, 17 May 2021
  • {{M2TW Kingdoms}} '''Scotland''', along with [[England (M2TW Kingdoms)|England (M2TW Kingdoms)]] remains much the same as the [[Scotland (M2TW Faction)|Scottish Faction
    3 KB (533 words) - 04:17, 19 May 2019
  • |Game=[[Total War: Pharaoh]] Kurunta is one of the Hittite playable factions and faction leaders in Total War Pharaoh.
    4 KB (601 words) - 08:50, 7 April 2024
  • [[File:Total War Modding.png|center|Total War Modding Banner]]<br> <center><big>'''Welcome to Total War Modding on the TWC Wiki!'''
    17 KB (2,544 words) - 07:28, 25 March 2024
  • ''Mods that make extensive alterations to the vanilla game, including total conversions. For users convenience these have been categorised by installa ...have the available disc space to make a back up copy of your Rome - Total War installation before installing any mod!)''
    4 KB (702 words) - 08:20, 20 October 2018
  • |Platform=[[Medieval II: Total War]] Lands to Conquer is a modification for [[Medieval II: Total War]] that focuses mainly on improving and balancing gameplay.
    4 KB (675 words) - 07:55, 15 February 2020
  • == Total War games owned == |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    4 KB (613 words) - 07:48, 15 February 2020
  • * [http://www.twcenter.net/forums/showthread.php?t=353922 Kingdoms Launcher Editing Application] = Total War games owned =
    7 KB (938 words) - 08:15, 24 January 2019
  • Africa: Total War ...f the most crucial time periods of African history, the time when European kingdoms sought to take control of the lands and riches of this ancient continent. T
    1 KB (150 words) - 12:48, 18 February 2021
  • {{Total War}} '''''Total War''''' is a video game series developed by [[Creative Assembly|The Creative A
    13 KB (2,055 words) - 15:15, 15 December 2023
  • |Game=[[Total War: Three Kingdoms]] '''Xiahou Dun''', is a unique character in [[Total War: Three Kingdoms]].
    3 KB (448 words) - 05:29, 13 April 2024
  • {{Total War}} [[Total War: Warhammer III]] is the third instalment in the Total War: Warhammer series. A [https://www.youtube.com/watch?v=HAr7yUlM0Po cinematic
    3 KB (505 words) - 18:15, 15 October 2023
  • |Game=[[Total War: Three Kingdoms]] '''Huang Zu''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
    3 KB (489 words) - 00:29, 15 April 2024
  • |Mod Type=Total Conversion ...d mercenaries, to influence by your religion, be ready for TSARDOMS: TOTAL WAR!
    5 KB (698 words) - 08:09, 21 November 2021
  • |Game=[[Total War: Three Kingdoms]] '''Sun Ce''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
    2 KB (421 words) - 09:13, 11 April 2024
  • |Platform=[[Medieval 2: Total War]] [[Kingdoms]] Falcom Total War 3 : The Total Conquest is a modification for [[Kingdoms]] that provides a world map. The map covers most of the world from the Amer
    4 KB (626 words) - 13:52, 18 February 2021
  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] ...doms - Mandate of Heaven''' is the Third DLC released for Total War: Three Kingdoms.
    4 KB (574 words) - 08:25, 14 March 2021
  • == Total War games owned == |rowspan="1" | [[File:Romebox.jpg|50px]] || [[Rome: Total War]]
    5 KB (771 words) - 08:56, 15 February 2020
  • ...wcenter.net/index.php?title=Medieval_2:_Total_War_Portal Medieval 2: Total War] ...dd authentic, historically accurate Byzantine units to [[Medieval 2: Total War]].
    5 KB (818 words) - 13:23, 18 February 2021
  • The Extended Greek Mod is a modification for Rome: Total War. It is also known as XGM. |Platform= [[Rome: Total War]]
    3 KB (456 words) - 01:56, 19 February 2021
  • Rome: Total War, Rome: Total War Barbarian Invasion,
    3 KB (490 words) - 04:36, 14 April 2020
  • {{M2TW Kingdoms}} ...campaigns available in the [[Kingdoms]] expansion to [[Medieval II: Total War]].
    6 KB (941 words) - 14:15, 5 August 2014
  • |Game=[[Total War: Three Kingdoms]] '''Zhang Fei''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
    3 KB (537 words) - 09:20, 11 April 2024
  • ..., among those [[Falcom Total War]], [[Broken Crescent]], [[The Ministry of War]], and [[Stainless Steel]]. He is a member of [[the Imperial House of Hader Rome: Total War,
    5 KB (676 words) - 19:22, 7 March 2020
  • Jom joined TWC back in June 2007, having completed Medieval II Total War and was looking for some modifications to play during the long summer befor = Total War games owned =
    5 KB (731 words) - 08:00, 21 November 2021
  • however they only have half dozen pages on Total War and we have complete Wiki. Anyway I've backed out my editorialising which w ...rical inaccuracy about the start position of Crete/Iraklion in the vanilla/Kingdoms game. It should be Byzantine. From the Wikipedia article on Crete:
    1 KB (206 words) - 08:27, 30 May 2017
  • ...lso influenced how turtling developed and spread. In the [[Total War|Total War series]], the prevalence of heavy , defense-oriented units, such as pikemen ...h the release of pop culture hit ''300'', as did the peak of [[Rome: Total War]] multiplayer activity, and as a consequence, new, inexperienced players to
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  • |Game=[[Total War: Three Kingdoms]] '''Zhao Yun''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • <big><big><big>Welcome to Total War Saga: Troy on the TWC Wiki</big></big></big> [[File:Troy-banner.png|center|Banner for Troy (Total War Saga)]]
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  • |Game=[[Total War: Three Kingdoms]] '''Lu Bu''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • Wu Xing is a game-play mechanic in [[Total War: Three Kingdoms]] based on Chinese philosophy. The system uses the traditional five element *[https://www.youtube.com/watch?v=JwmPvfzFQtc Talk: "How the Three Kingdoms development team is building the game’s many interlocking systems around
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  • |Platform=[[Rome: Total War]] |Mod Type=Total conversion or Graphics pack, etc.
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  • '''Modifications for [[Total War: Attila Portal|Total War: Attila]].'''<br> *[http://www.twcenter.net/forums/forumdisplay.php?2231 Total War: Attila Mod Register]
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...campaigns and 28 factions. Diplomacy has been axed - all factions are “at war”. It’s a “mean” Medieval II streamlined for swift gameplay. Merchan
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...bers Ataegina and TheFirstONeill but quickly the mod expanded by importing kingdoms factions and everything on the mod start changing.
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  • {{M2TW Kingdoms}} ...access to new units. The army of Denmark is identical to in Medieval Total War II unless they become the union of Kalmar, in which case they gain the new
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total conversion
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...hting for their existence or for the world domain, in the most completest "Kingdoms-Grand Campaign" manner. Adding Ireland, Wales, Norway, Novgorod, Lithuania,
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  • |Game=[[Total War: Three Kingdoms]] '''Guan Yu''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Game=[[Total War: Three Kingdoms]] '''Huang Zhong''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • ...play as in the [[Medieval II: Total War Kingdoms]] Mod [[Third Age: Total War]]. ...Witch-King, and Gondor fell into the hands of the Stewards, Many years of war and instability followed. Eventually, Steward Cirion called on the Éothéo
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  • |Game=[[Total War: Three Kingdoms]] '''Taishi Ci''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • {{M2TW Kingdoms}} ...campaigns available in the [[Kingdoms]] expansion to [[Medieval II: Total War]].
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  • '''<big>Commanderies in [[Total War: Three Kingdoms]] are small groups of regions consisting of a capital and one or more subsi
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  • |Game=[[Total War: Three Kingdoms]] ...n''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...ng this era the longest war in medieval history was waged, “The 100 Year’s War.” Powerful alliances were born such as the Kalmar Union and Polish-Lithua
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  • ...ed at providing information about Total War, Modding and any other [[Total War Center]] Community Activity. When editing the Wiki if you do something wron :e.g. the [[Total War Series]] page should be the only place listing the full list of TW games wi
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  • |Platform=[[Medieval II: Total War Kingdoms]] ...dlwana - The Thin Red Line, is a modification for [[Medieval II: Total War Kingdoms]]. It is a Battle Map only mod which gives the player the opportunity to re
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  • |Game=[[Total War: Three Kingdoms]] '''Xiahou Yuan''', is a unique character in [[Total War: Three Kingdoms]].
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  • ...Medieval II Total War. It has not been confirmed whether or not Rome Total War uses the exact same system. ...can be amended by using recruit_priority_offset in Medieval II Total War: Kingdoms.
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  • ...d to quickly identify [[Staff]] or various forms of [[Citizen]] on [[Total War Center]]. More rarely seen are the badges of [[Curial Officers]]. The site ! style="background:clear;" align="center"| ''[[Total War Saga: Troy|Troy]]''-style badge (Current)
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...www.twcenter.net/forums/showthread.php?t=212988 The Shadow of Ishtar] is a total conversion mod set in a biblical era with brand new factions such as Assyri
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  • ...at providing information about Total War, Modding and any related [[Total War Center]] subject.''' As a part of [[Total War Center,]] TWC Wiki is subject to the [[TWC Official:Terms of Service|Terms
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  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
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  • |Game=[[Total War: Three Kingdoms]] ...n''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Game=[[Total War: Three Kingdoms]] ...o''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • The Eagle Standard Archive is where you can find past articles about Total War and TWC. ...[[Titus Atius Labienus]] interviews [[Gaius Julius]] about [[Punic: Total War]]. [https://www.twcenter.net/forums/showthread.php?t=20233 Article.]
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...Conflicts (TGC) is an overhaul modification for [[Medieval II: Total War: Kingdoms]], that brings the player right into the middle of the conflicts set betwee
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  • |Game=[[Total War: Three Kingdoms]] ...o''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • They were officially active on [[Total War Center]] between 2012 and 2018. During that time, one Slitherine Games memb ...usly they also held a badge. The last badge made for them was in the Three Kingdoms style as shown below. No badge was made for them in the current badge set
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  • ...ward winning modder who has released mods and tutorials for multiple Total War game platforms. ...ader with [['Gunny]] for [[Crucible of Kings]] a total overhaul of [[Total War Saga: Thrones of Britannia]] focused on providing a slower, more challengin
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • |Game=[[Total War: Three Kingdoms]] ...g''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • |Name= Successor Kingdoms |Game=[[Total War: Rome II]]
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  • |Platform=[[Medieval II: Total War: Kingdoms]] * [https://wiki.twcenter.net/index.php?title=Kingdoms_Grand_Campaign(KGCM) Kingdoms Grand Campaign Mod]
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  • ...d, they started with settlers on the nile, later they were formed into two kingdoms, upper and lower Egypt each with its own king and army. When the two finaly ...is succesors, one of wich were the Ptolemaic dynasty of Egypt, Rome: total war is set during the time when the Ptolemys fought the Seleucid dynasty over t
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  • Traits are the primary aspect of character development in Total War: Three Kingdoms. They control a character's Wu Xing attributes, their Guanxi relationship r
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  • |Game=[[Total War: Three Kingdoms]] '''Sun Quan''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • ...mod [https://www.twcenter.net/forums/forumdisplay.php?654-Third-Age-Total-War forum] between the autumn of 2012 and August 2016, and re-entered service i ...ww.twcenter.net/forums/forumdisplay.php?859-Albion-Total-War Albion: Total War].
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  • ...s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Total War]]. They are one of the non-playable factions in the game. It is possible to ...from many rebellions in its later days. Various generals founded their own kingdoms within the Roman Empire and declared themselves independent. Furthermore, a
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  • {{M2TW Kingdoms}} ...e Teutonic Campaign in the [[Kingdoms]] expansion for [[Medieval II: Total War]].
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  • ...bol_slaves.png|The Rebels' faction symbol]]|Name=Rebels|Game=[[Rome: Total War]]|Religion=Variable|Culture=Variable}} ...HowTo:Unlock All Factions|on this page]]) faction found in the older Total War games, the rebels are unique. They represent all minor states and nations t
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  • |Platform=[[Rome: Total War]] ...1.5. It is a full conversion for RTW, focusing on the rise of the Medieval Kingdoms, through the rise and the fall of the Crusades, continuing to the last days
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  • |Game=[[Total War: Three Kingdoms]] ...u''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Game=[[Total War: Three Kingdoms]] ...i''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • {{Total War}} Total War: Rome 2 is the eighth Total War game by the [[Creative Assembly]], announced in July 2012, and released on
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  • |Game=[[Total War: Three Kingdoms]] ...g''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • The settlement level for a commandery capital in Total War: Three Kingdoms is changed by the buildings in the Settlement Administration '''[[Building
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  • |Game=[[Total War: Three Kingdoms]] '''Ma Chao''' is a unique character in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Platform=[[Medieval II: Total War: Kingdoms]] This Mod for Medieval 2: Total War - Kingdoms focuses on a much more realistic representation of the Holy Roman Empire:
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  • ...ations] forum at TWC. <!-- Except in respect of some mods (e.g. Troy Total War) which are hosted in wrong section for the platform eventually used by the ===Amazon Total War ===
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • ==Total War: Rome II== |+! style="background:#ff3333;" |'''Total War: Rome II Mods'''
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  • |Game=[[Total War: Three Kingdoms]] ...n''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
    5 KB (870 words) - 00:44, 15 April 2024
  • |Game=[[Total War: Three Kingdoms]] '''Dong Zhuo''' is one of the 12 playable warlords in the [[Total War: Three Kingdoms]] grand campaign. He is unlocked when the player beats his army as one of t
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  • {{M2TW Kingdoms}} Norway is a faction in [[Medieval II: Total War Kingdoms]] which is highly based on powerful melee units being used to powerful and
    6 KB (989 words) - 05:30, 29 January 2019
  • ...r.net/forums/forumdisplay.php?556-M2TW-Kingdoms-Hosted-Modifications M2TW: Kingdoms Hosted Modifications] forums at TWC. A modification for Medieval II: Total War focusing on the Middle-Eastern warfare of 1175-1400 AD.
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  • |Game=[[Total War: Three Kingdoms]] '''Han Sui''' is a character in the [[Total War: Three Kingdoms]] grand campaign.
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  • |Platform=[[Medieval II: Total War: Kingdoms]] Bulgaria: Total War adds a new Bulgarian faction to the game, extends the campaign map, provide
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  • ...non playable emergent faction in [[Medieval 2: Total War]] and Medieval 2 Kingdoms. ...ristian nation it can also be effective to bring the Papal States into the war against the Mongolians by donating captured Saracen holy lands to the Pope.
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  • {{M2TW Kingdoms}} ...e Teutonic Campaign in the [[Kingdoms]] expansion for [[Medieval II: Total War]].
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  • ...ps://www.twcenter.net/forums/showthread.php?168944 Creating a World - Bare Kingdoms] ...t/forums/showthread.php?196382 Formatted modeldb Files for all Campaigns - Kingdoms & Vanilla 1.5]
    20 KB (2,936 words) - 00:12, 1 March 2020
  • ...php?t=367183 How to add missing SFX sound for stakes in mods like SS, bare kingdoms and bare geomod etc] == Total War games owned ==
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion, Lord of the Rings, Mod Foldered
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  • [[File:Main-Kingdoms.gif|center]] {{Total War}}
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  • A '''Hotseat''', or hotseating, is a mode from Medieval 2 Total War allowing multiple factions to be played on the same turn. Using passwords a ...like Retrofit to work properly) and can be hacked together in Rome 1 Total War. How well it works in mods depends on the mods not using scripts that break
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  • Hordes are an important aspect of [[Barbarian Invasion|Rome: Total War: Barbarian Invasion]]. The presence of hordes significantly alters gameplay In [[Rome: Total War]], if the last settlement a faction owned was captured, the faction would b
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
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  • |Platform=[[Rome: Total War]], [[Alexander]], [[Barbarian Invasion|BI]] |Forum=[http://www.twcenter.net/forums/forumdisplay.php?1981-Rome-Total-History-(RTH) Here]
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  • For modifications for [[Total War Saga: Thrones of Britannia]] please see also: == Table for Total War Saga: Thrones of Britannia Mods ==
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  • |Game=[[Total War: Three Kingdoms]] ...o''' is one of the 12 playable starting warlords in the [[Total War: Three Kingdoms]] grand campaign.
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  • ==[[Total War Saga: Troy]]== ==[[Total War Saga: Thrones of Britannia]]==
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  • {{Total War}} ...st of the Americas. Medieval II is built on the code base of [[Rome: Total War]].
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  • <big><big><big>Welcome to Empire: Total War on the TWC Wiki</big></big></big> <big>'''[[Empire: Total War]] is the 5th major game in the [[Total War Series]] developed by the [[Creative Assembly]].'''
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  • ...e of the playable factions in the [[Barbarian Invasion]] for [[Rome: Total War]]. They are in the Barbarian culture group. ...uggest the lombards. later when the lombardi are settled in italy your two kingdoms can share mutual friendship and wealth. after making alliances, getting tra
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  • [[File:ThreeKbanner.png|center|Three Kingdoms banner]] {{Total War}}
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  • ...ted ATW) is an extensive modification for [[Barbarian Invasion|Rome: Total War - Barbarian Invasion 1.6]] set in Britain, Ireland and northern Gaul during |Platform=[[Rome Total War: Barbarian Invasion]]
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  • =About Total War Center= .../www.twcenter.net Total War Center] is one of the largest and oldest Total War fan sites on the internet. The site features:'''
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  • |Platform=[[Medieval II Total War: Kingdoms]] This is a mod for Medieval II: Total War.
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  • '''<big>[[Total War: Three Kingdoms]] has a range of Building Chains that can be constructed in Commanderies an ==Three Kingdoms Building Chains - Commandery==
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  • |Platform=[[Total War: Rome II]] Divide et Impera (DeI) is a complete overhaul for [[Total War: Rome II]] that aims to create a more historically accurate, realistic, and
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • |Platform=[[Medieval II: Total War]] |Era=Hundred Years War
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  • {{M2TW Kingdoms}} ...campaigns available in the [[Kingdoms]] expansion to [[Medieval II: Total War]].
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  • ==[[Total War: Three Kingdoms]]== Enhanced Battles 1.5 for Total War: Three Kingdoms
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  • |Game=[[Total War: Rome II]] '''Carthage''' is one of the 14 major factions that are playable in [[Total War: Rome II]] campaign.
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  • ::- A rather short and abandoned Third Age: Total War AAR featuring the High Elven faction. * Responsible for the Medieval 2 and Kingdoms Modification section
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  • ==Total War Saga: Thrones of Britannia== ==Total War: Warhammer==
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  • |Game=[[Total War: Rome II]] ...ed on cavalry to a greater extent than any other culture, even the Eastern Kingdoms. With a single weak recruitable melee infantry unit (Young Axes,) and no re
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  • |Platform=[[Medieval II: Total War: Kingdoms]] ...ttps://www.twcenter.net/forums/showthread.php?t=381776 Demon's Soul: Total War]
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  • [https://www.twcenter.net/forums/showthread.php?t=183388 J@mes' Kingdoms Scripts] somehow seemed to have put the text in pics - which are missing!<b [https://www.twcenter.net/forums/showthread.php?t=186113 Tutorial: Kingdoms Strat Models] needed text was in images - images missing!<br>
    19 KB (2,887 words) - 02:02, 20 September 2021
  • |Platform=[[Rome: Total War]] This modification changes, enhances and enlarges the Rome Total War map, adds several new animations and skins, whilst also enhancing the AI (A
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  • ...layable factions in the [[Barbarian Invasion]] expansion for [[Rome: Total War]]. It is possible to make them playable but only by substantial alteration ...ors of the province was in the fact the now absent military. Various petty kingdoms popped up and began to fight amongst each other, and the Picts began to inv
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total conversion
    16 KB (2,659 words) - 13:40, 18 February 2021
  • ...fighting battles. As an example, if an English and a French player are at war, and on Englands turn he attacks a French army and chooses to fight it on t ...ost mods come with the hotseat function included as it came as part of the kingdoms expansion, one should still tweak it before one goes into proper play. To p
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  • |Platform=[[Medieval II: Total War: Kingdoms]] '''East of Rome''' is a modification for Medieval 2: Total War Kingdoms concerned with the world of Late Antiquity, and especially, though not excl
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  • |Platform=[[Medieval II: Total War: Kingdoms]] PRO DEO ET REGE is a [[modification]] for [[Medieval II: Total War]] which focuses on improved historical accuracy and realism. The mod aims t
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  • ...be found in the data folder of the game's directory (for Medieval 2: Total War the game must be unpacked using the unpacker provided with patch 1.1, other Available 'attributes' in M2TW:Kingdoms are :
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  • ...ee [http://www.twcenter.net/forums/showthread.php?666328-Reconquista-Total-War-(Spanish-Project) this thread] - No viable Download found as of October 201 |Platform= M2TW[[Kingdoms]]
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  • |Platform=[[Medieval II: Total War]] |Mod Type=Total Conversion
    9 KB (1,453 words) - 05:08, 2 June 2021
  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
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  • Empire: Total War features a multitude of different civilizations from Africa, America, Europ ...possibilities as it has enemies and problems. As opposed to other European kingdoms such as France, Poland is not ruled by an absolute monarch and the people c
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  • |Platform=[[Medieval II: Total War]] ..."text-align:center; font-weight:bold; border-bottom:1px solid grey;"|Eras: Total Conquest | 970 Factions
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  • ...and later versions are tackling one of the biggest Issues in Empire: Total War. Every faction had basicly the same troops. ...eans: the ordered movement of armies enforces the rights of nation-states, kingdoms and empires. No mere brutish motivation drives armies together. Now, armies
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  • '''Modifications for [[Rome: Total War Portal|Rome: Total War]].'''<br> ....net/forums/showthread.php?659309 TWC Mod Registry Catalogue - Rome: Total War]
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  • |Platform=[[Medieval II: Total War: Kingdoms]] |Mod Type=Total Conversion
    38 KB (6,504 words) - 13:44, 18 February 2021
  • |Platform=M2TW [[Kingdoms]] |Mod Type=Total Conversion
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  • ...age=[[File:Portugal FlagETW.png|250px]]|Name=Portugal|Game=[[Empire: Total War]]|Religion=[[File:Roman catholic.png|ETW Symbol of Catholicism]][[Catholici '''Portugal''' is an unplayable minor faction in ''Empire: Total War''.
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  • ...e=[[Image:Britain_flag.jpg|250px]]|Name=Great Britain|Game=[[Empire: Total War]]|Religion=[[File:Protestant.png]][[Protestant]]|Culture=European}} Great Britain is one of the 11 playable nations in Empire: Total War's Grand Campaign. It is also one of the major factions in the game.
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  • |Platform=[[Rome: Total War]] [[Barbarian Invasion]] ...t the same time, the various events taking place at that time, such as the war against the Kingdom of Pontus and the rebellion of Quintus Sertorius in Ibe
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  • ...image=[[File:Denmark_FlagETW.png|250px]]|Name=Denmark|Game=[[Empire: Total War]]|Religion=[[Protestant]]|Culture=European}} '''Denmark''' is a minor unplayable faction in ''Empire: Total War''.
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  • |Platform=[[Rome: Total War]] |Mod Type=Total Conversion
    19 KB (3,082 words) - 01:58, 19 February 2021
  • |Platform=[[Medieval 2: Total War|M2TW]] and [[Kingdoms]] |Mod Type=Total Conversion
    16 KB (2,345 words) - 13:40, 18 February 2021
  • ...n|image=[[File:Russia_FlagETW.png|250px]]|Name=Russia|Game=[[Empire: Total War]]|Religion=[[Orthodox (ETW Religion)|Orthodox]]|Culture=European}} The Russian Empire is one of the 11 playable nations in Empire: Total War's Grand Campaign. It is also a major faction in the game.
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  • |Platform=[[Medieval II: Total War]] ...medieval plus graphical elements (remember MTW I): Heraldic Titles, Civil War etc. DLV provides the environment of roleplay to the player where character
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  • |Platform=[[Rome Total War: Barbarian Invasion]] [https://www.twcenter.net/forums/forumdisplay.php?f=818 IB2] for M2TW:Kingdoms is under development and is due to be released soon
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